On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 6
Rank#4,325top 19%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,325 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 165 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 989 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Wed 21 OctSat 17 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 11:58 UTC7d ago
5
–
running
0
Sat 17 Oct, 16:04 UTC11d ago
5
✓ held half
3.8 days
2
Fri 16 Oct, 22:11 UTC12d ago
5
–
0.7 days
2
Fri 16 Oct, 14:21 UTC12d ago
5
–
0.3 days
2
Wed 14 Oct, 15:28 UTC14d ago
5
–
2 days
0
Tue 6 Oct, 09:43 UTC22d ago
7
halved by day 1
8.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for blaze Rust 5x 3 player. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.87.244:28291 is the address to use.
Is blaze Rust 5x 3 player up, and how steady is its uptime?
You can join now: blaze Rust 5x 3 player is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 158 of 168 hours over the last 7 full days, which is 94% of the time. On 6 October 2026, Rust Server Score saw it for the first time.
Is blaze Rust 5x 3 player smooth to play on?
It never fell below 129 server fps in the last 48 hours, averaging 165. Up to 48,527 entities were in the world, covering buildings, deployables and the rest. Up to 4,057 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is blaze Rust 5x 3 player running?
The server blaze Rust 5x 3 player is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does blaze Rust 5x 3 player wipe its map?
blaze Rust 5x 3 player wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 7 days 11 hours have passed since this world was made.
What should you expect from wipe day on blaze Rust 5x 3 player?
Recent wipes have peaked at 5 players on average. The crowd on the latest wipe was largest 21 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
What position does blaze Rust 5x 3 player hold in the rankings?
In the top 19% of all ranked servers, blaze Rust 5x 3 player sits at #4,325 for player hours over the last seven days.
What does the population on blaze Rust 5x 3 player look like?
blaze Rust 5x 3 player is showing 0 players right now, with 40 slots in total. It peaked at 6 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 0 players.
Lists and filters
How should you read the tags on blaze Rust 5x 3 player?
You'll see blaze Rust 5x 3 player tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature blaze Rust 5x 3 player?
Rust Server Score lists that include blaze Rust 5x 3 player: 5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.
Rules and settings
What settings and rules apply on blaze Rust 5x 3 player?
blaze Rust 5x 3 player sets gather at 5x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
blaze Rust 5x 3 player runs which map?
The game generates the procedural map on blaze Rust 5x 3 player at size 3,000 with seed 13698755. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join blaze Rust 5x 3 player?
To connect, start Rust, press F1, and type client.connect 157.85.87.244:28291. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).