On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#9,003top 40%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #9,003 on player hours.
Uptimehours on the list, last 48
35/ 100
F
Attendance needs work: on the list only 17 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 214 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 00:35 UTC5d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does EU Vanilla ,Mountly ,PVP sit?
You won't find a region tag on EU Vanilla ,Mountly ,PVP, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.87.25:21487.
How reliable is EU Vanilla ,Mountly ,PVP, and is it up?
Right now, EU Vanilla ,Mountly ,PVP is online. About 16 hours ago, it restarted, based on the uptime it reports. For the last 4 full days, it was up 44 of 96 hours, or 46% of the time. The first sighting by Rust Server Score was on 24 October 2026.
Is EU Vanilla ,Mountly ,PVP smooth to play on?
The average over the last 48 hours was 214 server fps, and it never went below 95. Up to 29,962 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,728 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is EU Vanilla ,Mountly ,PVP running?
The server EU Vanilla ,Mountly ,PVP is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does EU Vanilla ,Mountly ,PVP wipe its map?
There are too few wipes on record for EU Vanilla ,Mountly ,PVP to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 5 days 12 hours.
What should you expect from wipe day on EU Vanilla ,Mountly ,PVP?
Recent wipes have peaked at 2 players on average. 15 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does EU Vanilla ,Mountly ,PVP place in the wider field of Rust servers?
In the top 40% of all ranked servers, EU Vanilla ,Mountly ,PVP sits at #9,003 for player hours over the last seven days.
Is EU Vanilla ,Mountly ,PVP a busy server?
With 40 slots available, EU Vanilla ,Mountly ,PVP currently has 0 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 0 players.
Tags and filters
What is meant by the tags on EU Vanilla ,Mountly ,PVP?
You'll see EU Vanilla ,Mountly ,PVP tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does EU Vanilla ,Mountly ,PVP appear in the Rust Server Score lists and filters?
Rust Server Score lists that include EU Vanilla ,Mountly ,PVP: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on EU Vanilla ,Mountly ,PVP?
The name of EU Vanilla ,Mountly ,PVP gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on EU Vanilla ,Mountly ,PVP?
A procedural map of size 2,500 and seed 50000, generated by the game, is what EU Vanilla ,Mountly ,PVP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto EU Vanilla ,Mountly ,PVP?
To connect, start Rust, press F1, and type client.connect 157.85.87.25:21487. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).