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Every Rust server graded on real, live numbers. 69,328 players on the roll · 11,732 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.87.96:23592
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address157.85.87.96:23592
Last checked9m ago
Launch Rust and join
Overall grade

Getting there

57 out of 100, the average of 4 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 238 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
646 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
424 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
51 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
213 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
116 / 150

Quick answers

from the figures on this page

Server facts

Which region is A Shockbyte Rust Server based in?

A Shockbyte Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 157.85.87.96:23592.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The server is up: A Shockbyte Rust Server is online now. The uptime it reports puts the last restart at about 4 days 22 hours ago. It was up 100% of the time over the last 4 full days, 96 of 96 hours. It was first seen by Rust Server Score on 23 October 2026.

How well does A Shockbyte Rust Server run?

It never fell below 233 server fps in the last 48 hours, averaging 238. Buildings, deployables and everything else in the world added up to as many as 8,240 entities. At its highest, it used 2,699 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does A Shockbyte Rust Server wipe its map?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 4 days 23 hours.

What should you expect from wipe day on A Shockbyte Rust Server?

Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

What position does A Shockbyte Rust Server hold in the rankings?

In the top 69% of all ranked servers, A Shockbyte Rust Server sits at #15,423 for player hours over the last seven days.

How many players does A Shockbyte Rust Server usually have?

A Shockbyte Rust Server is showing 0 players right now, with 10 slots in total. Over the past seven days, the average player count was 0.

Lists and filters

What is meant by the tags on A Shockbyte Rust Server?

You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show A Shockbyte Rust Server?

Rust Server Score lists that include A Shockbyte Rust Server: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map at size 1,500, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.87.96:23592 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.