On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now3/ 1252% full
7-day average1peak 6
Rank#2,794top 13% · #263 in EA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 125 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,794 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
94/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 189 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 02:13 UTC27d ago
4
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TW/ASIA]X5 PVP Raidbase NPCbase based in?
The EA tag on [TW/ASIA]X5 PVP Raidbase NPCbase puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.85.88.110:28274.
Is [TW/ASIA]X5 PVP Raidbase NPCbase up, and how steady is its uptime?
Right now, [TW/ASIA]X5 PVP Raidbase NPCbase is online. According to its reported uptime, the last restart was about 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [TW/ASIA]X5 PVP Raidbase NPCbase perform well?
It averaged 57 server fps over the last 48 hours, with a low of 5. Up to 140,105 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 7,622 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [TW/ASIA]X5 PVP Raidbase NPCbase on?
The server [TW/ASIA]X5 PVP Raidbase NPCbase is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [TW/ASIA]X5 PVP Raidbase NPCbase wipe, and how often?
[TW/ASIA]X5 PVP Raidbase NPCbase has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 8 hours.
What should you expect from wipe day on [TW/ASIA]X5 PVP Raidbase NPCbase?
The average peak on its recent wipes was 4 players. Peak numbers came 2 hours into the latest wipe.
Population
Where does [TW/ASIA]X5 PVP Raidbase NPCbase place in the wider field of Rust servers?
Over the last seven days, [TW/ASIA]X5 PVP Raidbase NPCbase has #2,794 for player hours, in the top 13% of all ranked servers and #263 in Asia.
What does the population on [TW/ASIA]X5 PVP Raidbase NPCbase look like?
[TW/ASIA]X5 PVP Raidbase NPCbase is showing 3 players right now, with 125 slots in total. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 4 players.
Tags and filters
How should you read the tags on [TW/ASIA]X5 PVP Raidbase NPCbase?
gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser are the tags [TW/ASIA]X5 PVP Raidbase NPCbase publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [TW/ASIA]X5 PVP Raidbase NPCbase?
Rust Server Score lists that include [TW/ASIA]X5 PVP Raidbase NPCbase: Rust tutorial servers, graded, 5x Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Battlefield ^i, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Map and rules
How is [TW/ASIA]X5 PVP Raidbase NPCbase set up, and what rules does it keep?
[TW/ASIA]X5 PVP Raidbase NPCbase sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. You get battlefield here, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TW/ASIA]X5 PVP Raidbase NPCbase uses?
The game generates the procedural map on [TW/ASIA]X5 PVP Raidbase NPCbase at size 4,500 with seed 902067580. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join [TW/ASIA]X5 PVP Raidbase NPCbase?
To connect, start Rust, press F1, and type client.connect 157.85.88.110:28274. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/9fkzdgED25.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^i,EA,^t,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp125
Max players125 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A); population is the one to work on (F).