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Every Rust server graded on real, live numbers. 33,677 players on the roll · 11,663 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.88.134:22932
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address157.85.88.134:22932
Last checked40d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe42d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 372 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 07:19 UTC42d ago 0 – running 1
Mon 14 Sep, 13:52 UTC44d ago 1 – 1.7 days 0
Mon 14 Sep, 04:31 UTC44d ago 1 – 0.4 days 1
Sun 13 Sep, 14:46 UTC45d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
135 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
117 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
12 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
21 / 200

Quick answers

from the figures on this page

Server details

In what location does A Shockbyte Rust Server sit?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.88.134:22932.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The server is down: A Shockbyte Rust Server is offline now, with the last sighting 40 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

What Rust version is A Shockbyte Rust Server on?

You will find A Shockbyte Rust Server on Rust network protocol 2633 and build 163794, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does A Shockbyte Rust Server wipe, and how often?

There is no next wipe to predict on A Shockbyte Rust Server, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 days 20 hours have passed since this world was made.

What should you expect from wipe day on A Shockbyte Rust Server?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Population

What position does A Shockbyte Rust Server hold in the rankings?

Over the last seven days, A Shockbyte Rust Server has #15,478 for player hours, in the top 70% of all ranked servers.

What does the population on A Shockbyte Rust Server look like?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 40 days 22 hours ago.

Tags

How should you read the tags on A Shockbyte Rust Server?

You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A Shockbyte Rust Server: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is A Shockbyte Rust Server set up, and what rules does it keep?

The name of A Shockbyte Rust Server gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 1,000 and seed 1, generated by the game, is what A Shockbyte Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

How to join

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 157.85.88.134:22932. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.