Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for namju solo /duo. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.85.88.84:24986.
How dependable is namju solo /duo, and is it online at the moment?
You cannot join now: namju solo /duo is offline, last seen 41 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 17 September 2026.
What Rust version is namju solo /duo on?
The server namju solo /duo is on Rust network protocol 2633 and build 164530 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does namju solo /duo wipe, and how often?
There are too few wipes on record for namju solo /duo to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 41 days 19 hours.
Player numbers
Where does namju solo /duo sit among Rust servers?
In the top – of all ranked servers, namju solo /duo sits at #15,116 for player hours over the last seven days.
What does the population on namju solo /duo look like?
namju solo /duo is offline at the moment; the last time it was seen was 41 days 19 hours ago.
Tags
What do namju solo /duo's tags stand for?
The game's browser takes its cue from the tags namju solo /duo has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does namju solo /duo appear in the Rust Server Score lists and filters?
These Rust Server Score lists count namju solo /duo among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is namju solo /duo set up, and what rules does it keep?
The name of namju solo /duo gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
namju solo /duo runs which map?
namju solo /duo runs a game-generated procedural map at size 2,500, seed 500000. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto namju solo /duo?
To connect, start Rust, press F1, and type client.connect 157.85.88.84:24986. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.