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Every Rust server graded on real, live numbers. 88,651 players on the roll · 11,840 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.90.112:21878
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address157.85.90.112:21878
Last checked1d ago
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 5 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average0peak 1
Rank#7,920top 36%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 64/ 100 Working its way up from the back of the class: #7,920 on player hours.
Uptimehours on the list, last 48 19/ 100 Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 85/ 100 Climbing fast: up 5,479 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75117:0019:0020:0022:0023:0001:00

Hourly average and peak, UTC.

Server performance

02040608017:0019:0020:0022:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:15 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
629 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
478 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
62 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
43 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
143 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
260 / 250

Quick answers

from the figures on this page

Server facts

Which region is A Shockbyte Rust Server based in?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.90.112:21878.

How reliable is A Shockbyte Rust Server, and is it up?

You cannot join now: A Shockbyte Rust Server is offline, last seen 39 hours ago. About 28 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. The first sighting by Rust Server Score was on 19 September 2026.

Does A Shockbyte Rust Server perform well?

It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak, it held 46,821 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,074 MB. When fps is low and entities climb, that is lag to players.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does A Shockbyte Rust Server wipe its map?

A Shockbyte Rust Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 5 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

Over the last seven days, A Shockbyte Rust Server has #7,920 for player hours, in the top 36% of all ranked servers.

What does the population on A Shockbyte Rust Server look like?

The last sighting of A Shockbyte Rust Server was 39 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 01:00 UTC, with 0 players.

Tags

What is meant by the tags on A Shockbyte Rust Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show A Shockbyte Rust Server?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is A Shockbyte Rust Server set up, and what rules does it keep?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on A Shockbyte Rust Server?

The game generates the procedural map on A Shockbyte Rust Server at size 3,000 with seed 1879242305. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.90.112:21878 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.