On the class lists: F (33), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#14,339top 64%
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,339 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 5,602 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Texans Cowboy vs Aussie Mafia?
Texans Cowboy vs Aussie Mafia leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.90.133:28015.
Is Texans Cowboy vs Aussie Mafia up, and how steady is its uptime?
You cannot join now: Texans Cowboy vs Aussie Mafia is offline, last seen 3 days 15 hours ago. It was up 49% of the time over the last 7 full days, 82 of 168 hours. On 17 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Texans Cowboy vs Aussie Mafia sit?
The server Texans Cowboy vs Aussie Mafia is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Texans Cowboy vs Aussie Mafia wipe its map?
The next wipe on Texans Cowboy vs Aussie Mafia is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 3 hours have passed since this world was made. Its tags record that it wipes monthly.
Player count
What position does Texans Cowboy vs Aussie Mafia hold in the rankings?
Over the last seven days, Texans Cowboy vs Aussie Mafia has #14,339 for player hours, in the top 64% of all ranked servers.
Is Texans Cowboy vs Aussie Mafia a busy server?
The last sighting of Texans Cowboy vs Aussie Mafia was 3 days 15 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Lists and filters
How should you read the tags on Texans Cowboy vs Aussie Mafia?
The game's browser takes its cue from the tags Texans Cowboy vs Aussie Mafia has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Texans Cowboy vs Aussie Mafia?
These Rust Server Score lists count Texans Cowboy vs Aussie Mafia among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is Texans Cowboy vs Aussie Mafia set up, and what rules does it keep?
The name of Texans Cowboy vs Aussie Mafia gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Texans Cowboy vs Aussie Mafia runs which map?
Texans Cowboy vs Aussie Mafia runs a game-generated procedural map at size 4,000, seed 40000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Texans Cowboy vs Aussie Mafia?
Enter client.connect 157.85.90.133:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/G4rBqJUUJ.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).