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Every Rust server graded on real, live numbers. 37,258 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.92.122:27074
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address157.85.92.122:27074
Last checked13m ago
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 6 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 0/ 1 0% full
7-day average0peak 1
Rank#10,341top 46%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,341 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 156 server fps on average.
Wipeskeeping the crowd after a wipe 67/ 100 Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago 28/ 100 Lost ground: down 4,524 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:54 UTC13d ago 1 – running 1
Mon 12 Oct, 16:46 UTC16d ago 1 held half 3.2 days 0
Thu 1 Oct, 18:52 UTC FW27d ago 1 held half 10.9 days 0
Tue 15 Sep, 17:05 UTC43d ago 1 halved by day 2 16.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
226 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
33 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
35 / 200

Quick answers

from the figures on this page

About the server

In what location does A Shockbyte Rust Server sit?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.92.122:27074.

How dependable is A Shockbyte Rust Server, and is it online at the moment?

You can join now: A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 40 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

It averaged 156 server fps over the last 48 hours, with a low of 96. At its peak, it held 56,535 entities, including buildings, deployables and all else in the world. At its highest, it used 3,504 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does A Shockbyte Rust Server sit?

You will find A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does A Shockbyte Rust Server wipe its map?

A Shockbyte Rust Server wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 9 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 67% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Population

What position does A Shockbyte Rust Server hold in the rankings?

In the top 46% of all ranked servers, A Shockbyte Rust Server sits at #10,341 for player hours over the last seven days.

Is A Shockbyte Rust Server a busy server?

Right now, 0 players are on A Shockbyte Rust Server, which has 1 slots. The seven-day average is 0 players, with a peak of 1.

Tags

What do A Shockbyte Rust Server's tags stand for?

You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

A Shockbyte Rust Server runs which map?

A procedural map of size 3,200 and seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 157.85.92.122:27074. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server holds 1 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.