On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now1/ 402% full
7-day average1peak 4
Rank#3,933top 18% · #653 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 15hFri 30 Oct, 00:16 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,933 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 504 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 35% in NA, and #292 of the trio servers (top 46%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 00:16 UTC, in 1d 15h.
Its biweekly schedule tag · low confidence
usual gap1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4
Coming wipes
1d 15hFri 30 Oct, 00:16 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
15d 15hFri 13 Nov, 00:16 UTC
29d 15hFri 27 Nov, 00:16 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
43d 15hFri 11 Dec, 00:16 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 00:16 UTC12d ago
5
–
running
0
Thu 15 Oct, 03:18 UTC13d ago
2
–
0.9 days
0
Wed 14 Oct, 02:52 UTC14d ago
2
–
1 days
0
Tue 13 Oct, 20:01 UTC14d ago
2
–
0.3 days
1
Thu 1 Oct, 20:44 UTCFW26d ago
5
halved by day 4
12 days
1
Thu 17 Sep, 20:11 UTC40d ago
4
✓ held half
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
The NA tag on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.92.98:28015.
Is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV up, and how steady is its uptime?
You can join now: CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV is online. About 15 minutes ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV smooth to play on?
The average over the last 48 hours was 58 server fps, and it never went below 26. At its peak, it held 40,193 entities, including buildings, deployables and all else in the world. At its highest, it used 3,966 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV on?
Rust network protocol 2635 and build 168909 on Linux is what CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV reset?
The prediction follows its tag, because too few of CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 00:16 UTC. It has been running its current world for 12 days 8 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
The average peak on its recent wipes was 3 players. 39 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player numbers
What position does CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV hold in the rankings?
Over the last seven days, CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV has #3,933 for player hours, in the top 18% of all ranked servers and #653 in North America. It comes #292 among servers in the trio group.
Is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV a busy server?
CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV is showing 1 players right now, with 40 slots in total. Averaging 1 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
The game's browser takes its cue from the tags CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
These Rust Server Score lists count CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
What settings and rules apply on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV sets gather at 2x, as its name suggests. You can have up to 3 players in a group (trio). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV runs which map?
CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV runs a game-generated procedural map at size 2,500, seed 32323. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
To connect, start Rust, press F1, and type client.connect 157.85.92.98:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/MFsD5u6dG5.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,ts3
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max players40 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).