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Every Rust server graded on real, live numbers. 57,957 players on the roll · 11,743 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 157.85.93.221:28015
Name of server

Don't touch my terry

RegisterAbsentOffline
Region–
Address157.85.93.221:28015
Last checked1d ago
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,114top 32%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,114 on player hours.
Uptimehours on the list, last 48 31/ 100 Attendance needs work: on the list only 15 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 1,516 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123400:0003:0006:0008:0011:0014:00

Hourly average and peak, UTC.

Server performance

05010015020000:0003:0006:0008:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:14 UTC11d ago 1 – running 0
Tue 6 Oct, 20:20 UTC21d ago 2 held half 9.9 days 2
Mon 5 Oct, 19:06 UTC22d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
496 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
31 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
249 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
92 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
104 / 150

Quick answers

from the figures on this page

Server facts

Which region is Don't touch my terry based in?

Don't touch my terry leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.93.221:28015 is the address to use.

How dependable is Don't touch my terry, and is it online at the moment?

At this moment, Don't touch my terry is offline; the last time it was seen was 33 hours ago. About 12 hours ago, it restarted, based on the uptime it reports. It was up 146 of 168 hours over the last 7 full days, which is 87% of the time. It was first seen by Rust Server Score on 5 October 2026.

How well does Don't touch my terry run?

The average over the last 48 hours was 106 server fps, and it never went below 80. At its peak, it held 104,786 entities, including buildings, deployables and all else in the world. Up to 4,766 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is Don't touch my terry running?

The server Don't touch my terry is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Don't touch my terry wipe its map?

There is no next wipe to predict on Don't touch my terry, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 11 days 6 hours.

What happens on Don't touch my terry when wipe day arrives?

The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player count

Where does Don't touch my terry place in the wider field of Rust servers?

In the top 32% of all ranked servers, Don't touch my terry sits at #7,114 for player hours over the last seven days.

How many players does Don't touch my terry usually have?

Don't touch my terry is offline at the moment; the last time it was seen was 33 hours ago. It peaked at 2 and averaged 0 players over the last seven days.

Tags and filters

How should you read the tags on Don't touch my terry?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags Don't touch my terry publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Don't touch my terry appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Don't touch my terry: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does Don't touch my terry enforce, and what are its settings?

Nothing in the name of Don't touch my terry states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Don't touch my terry uses?

The game generates the procedural map on Don't touch my terry at size 4,200 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join Don't touch my terry?

Enter client.connect 157.85.93.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players The server holds 40 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.