On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#7,114top 32%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,114 on player hours.
Uptimehours on the list, last 48
31/ 100
F
Attendance needs work: on the list only 15 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,516 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 16 OctTue 6 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 17:14 UTC11d ago
1
–
running
0
Tue 6 Oct, 20:20 UTC21d ago
2
✓ held half
9.9 days
2
Mon 5 Oct, 19:06 UTC22d ago
2
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Don't touch my terry leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.93.221:28015 is the address to use.
How dependable is Don't touch my terry, and is it online at the moment?
At this moment, Don't touch my terry is offline; the last time it was seen was 33 hours ago. About 12 hours ago, it restarted, based on the uptime it reports. It was up 146 of 168 hours over the last 7 full days, which is 87% of the time. It was first seen by Rust Server Score on 5 October 2026.
How well does Don't touch my terry run?
The average over the last 48 hours was 106 server fps, and it never went below 80. At its peak, it held 104,786 entities, including buildings, deployables and all else in the world. Up to 4,766 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Don't touch my terry running?
The server Don't touch my terry is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Don't touch my terry wipe its map?
There is no next wipe to predict on Don't touch my terry, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 11 days 6 hours.
What happens on Don't touch my terry when wipe day arrives?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does Don't touch my terry place in the wider field of Rust servers?
In the top 32% of all ranked servers, Don't touch my terry sits at #7,114 for player hours over the last seven days.
How many players does Don't touch my terry usually have?
Don't touch my terry is offline at the moment; the last time it was seen was 33 hours ago. It peaked at 2 and averaged 0 players over the last seven days.
Tags and filters
How should you read the tags on Don't touch my terry?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags Don't touch my terry publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Don't touch my terry appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Don't touch my terry: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does Don't touch my terry enforce, and what are its settings?
Nothing in the name of Don't touch my terry states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Don't touch my terry uses?
The game generates the procedural map on Don't touch my terry at size 4,200 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Don't touch my terry?
Enter client.connect 157.85.93.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).