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Every Rust server graded on real, live numbers. 37,516 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.94.7:20198
Name of server

A Shockbyte x Discord Production Rust Server

RegisterAbsentOffline
Region–
Address157.85.94.7:20198
Last checked16d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,849top 72%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,849 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 127 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
235 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
22 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
113 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
47 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100

Quick answers

from the figures on this page

Server facts

In what location does A Shockbyte x Discord Production Rust Server sit?

No region is published for A Shockbyte x Discord Production Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 157.85.94.7:20198.

Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?

At this moment, A Shockbyte x Discord Production Rust Server is offline; the last time it was seen was 16 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 11 October 2026.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte x Discord Production Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does A Shockbyte x Discord Production Rust Server wipe its map?

There are too few wipes on record for A Shockbyte x Discord Production Rust Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 17 days have passed since this world was made.

Population

Where does A Shockbyte x Discord Production Rust Server place in the wider field of Rust servers?

In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server sits at #15,849 for player hours over the last seven days.

What does the population on A Shockbyte x Discord Production Rust Server look like?

It has been 16 days 18 hours since A Shockbyte x Discord Production Rust Server was last seen, and it is offline right now.

Tags and filters

What do A Shockbyte x Discord Production Rust Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show A Shockbyte x Discord Production Rust Server?

These Rust Server Score lists count A Shockbyte x Discord Production Rust Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 and seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.94.7:20198 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.