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Every Rust server graded on real, live numbers. 33,807 players on the roll · 11,590 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.95.151:26832
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address157.85.95.151:26832
Last checked8m ago
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 5 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 0/ 6 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 6 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 176 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 2,613 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:27 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
237 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
17 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
161 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
31 / 100

Quick answers

from the figures on this page

About the server

Which region is A Shockbyte Rust Server based in?

A Shockbyte Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 157.85.95.151:26832.

How reliable is A Shockbyte Rust Server, and is it up?

You can join now: A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 14 days 10 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is A Shockbyte Rust Server smooth to play on?

It never fell below 117 server fps in the last 48 hours, averaging 176. Buildings, deployables and everything else in the world added up to as many as 48,476 entities. At its highest, it used 5,225 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does A Shockbyte Rust Server sit?

You will find A Shockbyte Rust Server on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does A Shockbyte Rust Server wipe its map?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 14 days 12 hours.

What should you expect from wipe day on A Shockbyte Rust Server?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 31 hours after it began.

Player count

What position does A Shockbyte Rust Server hold in the rankings?

In the top 69% of all ranked servers, A Shockbyte Rust Server sits at #15,423 for player hours over the last seven days.

How many players does A Shockbyte Rust Server usually have?

Right now, 0 players are on A Shockbyte Rust Server, which has 6 slots. Over the past seven days, the average player count was 0.

Lists and filters

How should you read the tags on A Shockbyte Rust Server?

The game's browser takes its cue from the tags A Shockbyte Rust Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server does not run VAC, Valve's anti-cheat.

A Shockbyte Rust Server runs which map?

A procedural map of size 3,000 and seed 50000, generated by the game, is what A Shockbyte Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 157.85.95.151:26832. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp6
Max players The server holds 6 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.