On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,432top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,432 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 126 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 259 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Sat 10 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 20:09 UTC17d ago
3
–
running
1
Fri 9 Oct, 23:00 UTC18d ago
3
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 303 on average
328 / 1000
Quick answers
from the figures on this page
Server facts
In what location does Danish Vikings | Modded x2 | PvP sit?
No region is published for Danish Vikings | Modded x2 | PvP. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.95.153:23400.
How dependable is Danish Vikings | Modded x2 | PvP, and is it online at the moment?
Right now, Danish Vikings | Modded x2 | PvP is online. About 8 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 9 October 2026.
Is Danish Vikings | Modded x2 | PvP smooth to play on?
It never fell below 94 server fps in the last 48 hours, averaging 126. Buildings, deployables and everything else in the world added up to as many as 94,981 entities. Memory use reached up to 4,545 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Danish Vikings | Modded x2 | PvP sit?
The server Danish Vikings | Modded x2 | PvP is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Danish Vikings | Modded x2 | PvP wipe its map?
The record holds too few of Danish Vikings | Modded x2 | PvP's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 17 days 16 hours.
What happens on Danish Vikings | Modded x2 | PvP when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 39 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Danish Vikings | Modded x2 | PvP sit among Rust servers?
Over the last seven days, Danish Vikings | Modded x2 | PvP has #15,432 for player hours, in the top 69% of all ranked servers.
How many players does Danish Vikings | Modded x2 | PvP usually have?
Danish Vikings | Modded x2 | PvP is showing 0 players right now, with 40 slots in total. For the last seven days, the average number of players was 0.
Tags and filters
What do Danish Vikings | Modded x2 | PvP's tags stand for?
You'll see Danish Vikings | Modded x2 | PvP tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Danish Vikings | Modded x2 | PvP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Danish Vikings | Modded x2 | PvP among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
What settings and rules apply on Danish Vikings | Modded x2 | PvP?
Danish Vikings | Modded x2 | PvP sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Danish Vikings | Modded x2 | PvP runs which map?
The game generates the procedural map on Danish Vikings | Modded x2 | PvP at size 4,000 with seed 50000. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Danish Vikings | Modded x2 | PvP?
Enter client.connect 157.85.95.153:23400 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).