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Every Rust server graded on real, live numbers. 61,678 players on the roll · 11,718 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 157.85.95.174:22403
Name of server

NO EAC | PRIVATEDMA

RegisterAbsentOffline
Region–
Address157.85.95.174:22403
Last checked2d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 75 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,262 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 137 places this week.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 495 on average
98 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
120 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
432 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
22 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
504 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
405 / 425

Quick answers

from the figures on this page

About the server

Where in the world is NO EAC | PRIVATEDMA?

NO EAC | PRIVATEDMA leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.95.174:22403 is the address to use.

How reliable is NO EAC | PRIVATEDMA, and is it up?

At this moment, NO EAC | PRIVATEDMA is offline; the last time it was seen was 2 days 3 hours ago. For the last 7 full days, it was up 117 of 168 hours, or 70% of the time. It was first seen by Rust Server Score on 21 October 2026.

Which Rust version is NO EAC | PRIVATEDMA running?

Rust network protocol 2634 and build 167781 on Linux is what NO EAC | PRIVATEDMA runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does NO EAC | PRIVATEDMA reset?

The record holds too few of NO EAC | PRIVATEDMA's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 8 days 10 hours.

Population

Where does NO EAC | PRIVATEDMA sit among Rust servers?

In the top 69% of all ranked servers, NO EAC | PRIVATEDMA sits at #15,262 for player hours over the last seven days.

What does the population on NO EAC | PRIVATEDMA look like?

NO EAC | PRIVATEDMA is offline at the moment; the last time it was seen was 2 days 3 hours ago. Over the past seven days, the average player count was 0.

Lists and filters

How should you read the tags on NO EAC | PRIVATEDMA?

You'll see NO EAC | PRIVATEDMA tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does NO EAC | PRIVATEDMA appear in the Rust Server Score lists and filters?

These Rust Server Score lists count NO EAC | PRIVATEDMA among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does NO EAC | PRIVATEDMA enforce, and what are its settings?

The name of NO EAC | PRIVATEDMA gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are not covered by VAC, Valve's anti-cheat.

NO EAC | PRIVATEDMA runs which map?

NO EAC | PRIVATEDMA runs a game-generated procedural map at size 1,500, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto NO EAC | PRIVATEDMA?

To connect, start Rust, press F1, and type client.connect 157.85.95.174:22403. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp75
Max players 75 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.