On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average0peak 3
Rank#6,241top 28%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,241 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 93 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·····WW
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 22:41 UTC2d ago
–
–
–
0
Sun 25 Oct, 21:57 UTC2d ago
–
–
–
0
Sat 24 Oct, 22:09 UTC3d ago
–
–
–
1
Sat 24 Oct, 21:45 UTC3d ago
–
–
–
0
Sat 24 Oct, 19:18 UTC3d ago
–
–
–
0
Sat 24 Oct, 17:48 UTC3d ago
–
–
–
0
Sat 24 Oct, 13:23 UTC3d ago
–
–
–
0
Sat 24 Oct, 11:54 UTC3d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for kothrust. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.95.28:28015 is the address to use.
Is kothrust up, and how steady is its uptime?
The server is up: kothrust is online now. About 47 hours ago, it restarted, based on the uptime it reports. For the last 3 full days, it was up 69 of 72 hours, or 96% of the time. On 23 October 2026, Rust Server Score saw it for the first time.
How well does kothrust run?
It never fell below 53 server fps in the last 48 hours, averaging 93. Up to 100,914 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 10,519 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does kothrust sit?
You will find kothrust on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does kothrust reset?
No resets count as wipes on kothrust, because the world is remade every few hours and no schedule is kept.
Player numbers
Where does kothrust place in the wider field of Rust servers?
Over the last seven days, kothrust has #6,241 for player hours, in the top 28% of all ranked servers.
What does the population on kothrust look like?
Right now, 0 players are on kothrust, which has 300 slots. Averaging 0 players over seven days, it peaked at 3.
Tags and filters
How should you read the tags on kothrust?
You'll see kothrust tagged with gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature kothrust?
Rust Server Score lists that include kothrust: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which rules does kothrust enforce, and what are its settings?
You will find no gather rate in the name of kothrust. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on kothrust?
The game generates the procedural map on kothrust at size 3,700 with seed 1556719756. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to kothrust?
Enter client.connect 157.85.95.28:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max playersThe server holds 300 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).