On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 120% full
7-day average0peak 1
Rank#11,826top 53%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 12 on average. Plenty of space to grow.
Standingrank on player hours
47/ 100
D
Working its way up from the back of the class: #11,826 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 4,939 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5
The first 48 hours of its last wipes
Wed 21 OctMon 19 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 11:21 UTC7d ago
2
–
running
0
Mon 19 Oct, 08:40 UTC9d ago
3
halved by day 1
2.1 days
0
Sat 10 Oct, 16:30 UTC18d ago
2
halved by day 4
8.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Dr. Stone. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.95.51:20592.
Is Dr. Stone up, and how steady is its uptime?
You can join now: Dr. Stone is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 10 October 2026.
Is Dr. Stone smooth to play on?
The average over the last 48 hours was 113 server fps, and it never went below 3. At its peak, it held 116,841 entities, including buildings, deployables and all else in the world. At its highest, it used 4,147 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Dr. Stone on?
Rust network protocol 2635 and build 168909 on Linux is what Dr. Stone runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Dr. Stone reset?
No next wipe can be predicted for Dr. Stone, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 7 days 14 hours.
What should you expect from wipe day on Dr. Stone?
The average peak on its recent wipes was 2 players. Peak numbers came 4 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2.5 in the wipes where it did not hold.
Player count
Where does Dr. Stone place in the wider field of Rust servers?
In the top 53% of all ranked servers, Dr. Stone sits at #11,826 for player hours over the last seven days.
How many players does Dr. Stone usually have?
With 12 slots available, Dr. Stone currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do Dr. Stone's tags stand for?
You'll see Dr. Stone tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): Its slot count is 12; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Dr. Stone?
Rust Server Score lists that include Dr. Stone: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does Dr. Stone enforce, and what are its settings?
You will find no gather rate in the name of Dr. Stone. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Dr. Stone runs which map?
The game generates the procedural map on Dr. Stone at size 4,500 with seed 1586544950. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Dr. Stone?
To connect, start Rust, press F1, and type client.connect 157.85.95.51:20592. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp12
Max playersIts slot count is 12.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).