Working its way up from the back of the class: #15,836 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 11,063 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
The first 48 hours of its last wipes
Thu 8 OctWed 7 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 15:35 UTC20d ago
1
–
running
1
Wed 7 Oct, 13:56 UTC21d ago
11
–
1.1 days
3
Tue 6 Oct, 12:07 UTC22d ago
11
–
1.1 days
1
Mon 5 Oct, 14:25 UTC23d ago
4
–
0.9 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 10x · weekly · 14 on average
3 / 100
Quick answers
from the figures on this page
Server details
Where in the world is Pinkman rust - X10 EU Clans?
You won't find a region tag on Pinkman rust - X10 EU Clans, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.85.95.56:22410.
Is Pinkman rust - X10 EU Clans up, and how steady is its uptime?
At this moment, Pinkman rust - X10 EU Clans is offline; the last time it was seen was 19 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 5 October 2026.
On what Rust version does Pinkman rust - X10 EU Clans sit?
You will find Pinkman rust - X10 EU Clans on Rust network protocol 2634 and build 167231, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Pinkman rust - X10 EU Clans wipe its map?
No next wipe can be predicted for Pinkman rust - X10 EU Clans, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 21 days 14 hours.
What should you expect from wipe day on Pinkman rust - X10 EU Clans?
The average peak on its recent wipes was 8 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Pinkman rust - X10 EU Clans sit among Rust servers?
Over the last seven days, Pinkman rust - X10 EU Clans has #15,836 for player hours, in the top 72% of all ranked servers.
How many players does Pinkman rust - X10 EU Clans usually have?
It has been 19 days 18 hours since Pinkman rust - X10 EU Clans was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Pinkman rust - X10 EU Clans?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): Its slot count is 125; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Pinkman rust - X10 EU Clans publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Pinkman rust - X10 EU Clans appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Pinkman rust - X10 EU Clans among them: 10x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Rules and settings
Which rules does Pinkman rust - X10 EU Clans enforce, and what are its settings?
The name of Pinkman rust - X10 EU Clans points to a 10x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Pinkman rust - X10 EU Clans uses?
Pinkman rust - X10 EU Clans runs a game-generated procedural map at size 4,500, seed 1403708994. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto Pinkman rust - X10 EU Clans?
To connect, start Rust, press F1, and type client.connect 157.85.95.56:22410. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max playersIts slot count is 125.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).