On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average0peak 2
Rank#5,401top 24% · #912 in NA
Last wipe12d agobiweekly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,401 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 89 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 357 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 49% in NA, and #158 of the solo servers (top 71%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 10
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
15d 18hThu 12 Nov, 15:58 UTC
36d 21hThu 3 Dec, 19:00 UTCFW
43d 18hThu 10 Dec, 15:58 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:58 UTC12d ago
2
–
running
0
Thu 1 Oct, 17:59 UTCFW26d ago
2
halved by day 10
13.9 days
0
Thu 17 Sep, 15:59 UTC40d ago
2
✓ held half
14.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust Solo Only / Lightly Modded / North America based in?
You'll see Rust Solo Only / Lightly Modded / North America listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 158.69.23.51:28056 is the address to use.
How reliable is Rust Solo Only / Lightly Modded / North America, and is it up?
The server is up: Rust Solo Only / Lightly Modded / North America is online now. About 11 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 165 of 168 hours, or 98% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Rust Solo Only / Lightly Modded / North America smooth to play on?
It averaged 89 server fps over the last 48 hours, with a low of 83. At its peak, it held 50,501 entities, including buildings, deployables and all else in the world. Up to 2,100 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Rust Solo Only / Lightly Modded / North America running?
The server Rust Solo Only / Lightly Modded / North America is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Rust Solo Only / Lightly Modded / North America reset?
Wipes come every 4 weeks on Thursday at 15:58 UTC on Rust Solo Only / Lightly Modded / North America. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 12 days 5 hours. A fortnightly wipe schedule appears in its tags.
What happens on Rust Solo Only / Lightly Modded / North America when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 13 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 10.
Player numbers
Where does Rust Solo Only / Lightly Modded / North America place in the wider field of Rust servers?
In North America, Rust Solo Only / Lightly Modded / North America is #912, and overall it is #5,401 on player hours over the last seven days, in the top 24% of all ranked servers. It comes #158 among servers in the solo group.
What does the population on Rust Solo Only / Lightly Modded / North America look like?
Rust Solo Only / Lightly Modded / North America is showing 0 players right now, with 25 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 00:00 UTC, with an average of 2 players.
Tags
What do Rust Solo Only / Lightly Modded / North America's tags stand for?
The game's browser takes its cue from the tags Rust Solo Only / Lightly Modded / North America has set: gmvanilla (Game mode): You play vanilla survival here; mp25 (Max players): 25 slots are available; ts1 (Group limit): No team may go above 1; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rust Solo Only / Lightly Modded / North America?
Rust Server Score lists that include Rust Solo Only / Lightly Modded / North America: Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
How is Rust Solo Only / Lightly Modded / North America set up, and what rules does it keep?
You will find no gather rate in the name of Rust Solo Only / Lightly Modded / North America. Solo play only, with no teams permitted. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.
Rust Solo Only / Lightly Modded / North America runs which map?
The game generates the procedural map on Rust Solo Only / Lightly Modded / North America, at size 3,000.
Connecting
How should you connect to Rust Solo Only / Lightly Modded / North America?
Enter client.connect 158.69.23.51:28056 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join. The website for this server is https://rustsolo.com.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^b,NA,^q,gmvanilla,cs168909,ts1,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp25
Max players25 slots are available.
ts1
Group limitNo team may go above 1.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).