On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#9,645top 43% · #1260 in NA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
57/ 100
C−
Working its way up from the back of the class: #9,645 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 127 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
78/ 100
B
Climbing fast: up 5,480 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
usual gap2.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW27d ago
1
–
running
0
Tue 29 Sep, 12:31 UTC29d ago
1
✓ held half
2.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection based in?
In North America, according to its own listing, sits ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 158.69.25.151:28015 is the address to use.
Is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection up, and how steady is its uptime?
Right now, ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is online. About 14 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection smooth to play on?
It averaged 127 server fps over the last 48 hours, with a low of 4. Up to 135,343 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,502 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection running?
The server ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection wipe its map?
The force wipe each month is the only wipe ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 7 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection place in the wider field of Rust servers?
In North America, ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is #1,260, and overall it is #9,645 on player hours over the last seven days, in the top 43% of all ranked servers.
What does the population on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection look like?
ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Lists and filters
How should you read the tags on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
The game's browser takes its cue from the tags ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
No other server we track uses the eternalsinrust.com hostname that ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection publishes.
Which lists and filters on Rust Server Score show ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
These Rust Server Score lists count ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection enforce, and what are its settings?
ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection runs which map?
The game generates the procedural map on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection at size 4,200 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: EternalSinRust Custom Map.
Getting in
How do you get onto ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?
To connect, start Rust, press F1, and type client.connect 158.69.25.151:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).