A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
43/ 100
F
Working its way up from the back of the class: #12,669 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 3,176 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe based in?
You'll find no region listed by [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 159.195.66.69:28045 is the address to use.
How reliable is [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe, and is it up?
Right now, [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe is online. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe sit?
Rust network protocol 1069 on Linux is what [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe wipe its map?
There are too few wipes on record for [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it.
Player numbers
Where does [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe sit among Rust servers?
In the top 57% of all ranked servers, [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe sits at #12,669 for player hours over the last seven days.
What does the population on [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe look like?
Right now, 0 players are on [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe, which has 100 slots. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 0 players.
Tags
How should you read the tags on [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe?
The game's browser takes its cue from the tags [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe has set: mp100 (Max players): The server holds 100 slots; v1069 (Protocol): Join only if your game runs protocol 1069; rust (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe?
Rust Server Score lists that include [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all.
Map and rules
What settings and rules apply on [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe?
Nothing in the name of [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe states a gather rate. No group limit is published. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
How to join
How do you get onto [color#ff1493]DARK RUST DEATHMATCH (/dm) use RustUpdate.exe?
To connect, start Rust, press F1, and type client.connect 159.195.66.69:28045. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asrust,v1069,mp100
Game
mp100
Max playersThe server holds 100 slots.
v1069
ProtocolJoin only if your game runs protocol 1069.
Other
rust
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).