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Every Rust server graded on real, live numbers. 61,343 players on the roll · 11,769 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 159.196.193.162:28015
Name of server

Corrupted Wilds

RegisterPresentOnline
Region–
Address159.196.193.162:28015
Last checked9m ago
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 5 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 91 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 4,626 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:59 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
445 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
275 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
81 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
99 / 200

Quick answers

from the figures on this page

About the server

In what location does Corrupted Wilds sit?

You'll find no region listed by Corrupted Wilds. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 159.196.193.162:28015 is the address to use.

Is Corrupted Wilds up, and how steady is its uptime?

You can join now: Corrupted Wilds is online. According to its reported uptime, the last restart was about 17 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 19 September 2026.

How well does Corrupted Wilds run?

The average over the last 48 hours was 91 server fps, and it never went below 75. Buildings, deployables and everything else in the world added up to as many as 116,195 entities. Memory use reached up to 6,025 MB. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Corrupted Wilds on?

Rust network protocol 2634 and build 167398 on Windows is what Corrupted Wilds runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Corrupted Wilds wipe its map?

Corrupted Wilds has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 17 days 17 hours.

What happens on Corrupted Wilds when wipe day arrives?

The average peak on its recent wipes was 0 players. 1 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does Corrupted Wilds hold in the rankings?

Over the last seven days, Corrupted Wilds has #15,339 for player hours, in the top 69% of all ranked servers.

What does the population on Corrupted Wilds look like?

Corrupted Wilds is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.

Lists and filters

What do Corrupted Wilds's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Corrupted Wilds publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Corrupted Wilds?

These Rust Server Score lists count Corrupted Wilds among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does Corrupted Wilds enforce, and what are its settings?

You will find no gather rate in the name of Corrupted Wilds. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Corrupted Wilds uses?

Corrupted Wilds runs a game-generated procedural map at size 4,500, seed 110122. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to Corrupted Wilds?

Enter client.connect 159.196.193.162:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.