Working its way up from the back of the class: #15,996 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 957 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 11:17 UTC, in 1d 19h.
Its weekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
1d 19hSat 31 Oct, 11:17 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
8d 19hSat 7 Nov, 11:17 UTC
15d 19hSat 14 Nov, 11:17 UTC
22d 19hSat 21 Nov, 11:17 UTC
29d 19hSat 28 Nov, 11:17 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
36d 19hSat 5 Dec, 11:17 UTC
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 11:17 UTC26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1e+09x · weekly · 19 on average
18 / 100
Quick answers
from the figures on this page
About the server
Which region is КОВЧЕГ — локальный тест 1000 based in?
The EU tag on КОВЧЕГ — локальный тест 1000 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 159.200.230.12:28015.
Is КОВЧЕГ — локальный тест 1000 up, and how steady is its uptime?
The server is down: КОВЧЕГ — локальный тест 1000 is offline now, with the last sighting 25 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 2 October 2026.
Which Rust version is КОВЧЕГ — локальный тест 1000 running?
Rust network protocol 2633 and build 165217 on Windows is what КОВЧЕГ — локальный тест 1000 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does КОВЧЕГ — локальный тест 1000 wipe, and how often?
The prediction follows its tag, because too few of КОВЧЕГ — локальный тест 1000's wipes are on record to confirm the schedule. Saturday 31 October at 11:17 UTC is the date set for its next wipe. 26 days 4 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on КОВЧЕГ — локальный тест 1000 when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 21 hours after it began.
Player numbers
What position does КОВЧЕГ — локальный тест 1000 hold in the rankings?
Over the last seven days, КОВЧЕГ — локальный тест 1000 has #15,996 for player hours, in the top 71% of all ranked servers and #2,496 in Europe.
What does the population on КОВЧЕГ — локальный тест 1000 look like?
It has been 25 days 7 hours since КОВЧЕГ — локальный тест 1000 was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on КОВЧЕГ — локальный тест 1000?
The game's browser takes its cue from the tags КОВЧЕГ — локальный тест 1000 has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^d (Combat training): Practise aim and PvP, loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show КОВЧЕГ — локальный тест 1000?
These Rust Server Score lists count КОВЧЕГ — локальный тест 1000 among them: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
How is КОВЧЕГ — локальный тест 1000 set up, and what rules does it keep?
You will find no gather rate in the name of КОВЧЕГ — локальный тест 1000. The default of 8 players applies as the group cap. You get combat training here, practice for aim and PvP, and loot is handed out. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on КОВЧЕГ — локальный тест 1000?
КОВЧЕГ — локальный тест 1000 runs a procedural map, which the game generates.
Getting in
How do you get onto КОВЧЕГ — локальный тест 1000?
To connect, start Rust, press F1, and type client.connect 159.200.230.12:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,^w,^v,^d,EU,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).