Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 292 on average
354 / 1000
Quick answers
from the figures on this page
About the server
In what location does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED sit?
The name of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 16.22.67.81:28015.
Is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED up, and how steady is its uptime?
At this moment, DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED is offline; the last time it was seen was 44 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED sit?
Rust network protocol 2633 and build 162929 on Windows is what DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED wipe, and how often?
DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 47 days 7 hours have passed since this world was made.
Population
Is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED a busy server?
It has been 44 days 8 hours since DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED was last seen, and it is offline right now.
Tags
What do DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED appear in the Rust Server Score lists and filters?
These Rust Server Score lists count DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Server rules
Which rules does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED enforce, and what are its settings?
DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How should you connect to DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?
To connect, start Rust, press F1, and type client.connect 16.22.67.81:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max players500 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.