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Every Rust server graded on real, live numbers. 94,909 players on the roll · 11,835 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 160.251.139.88:28015
Name of server

RustServer_16533

RegisterAbsentOffline
Region–
Address160.251.139.88:28015
Last checked10d ago
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 3 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,902top 63%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 37/ 100 Working its way up from the back of the class: #13,902 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 18/ 100 Lost ground: down 8,838 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:51 UTC17d ago 1 – running 0
Mon 12 Oct, 09:12 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 09:15 UTC27d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
239 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
318 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
782 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
895 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
748 / 800

Quick answers

from the figures on this page

Server facts

Where in the world is RustServer_16533?

RustServer_16533 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 160.251.139.88:28015 is the address to use.

How reliable is RustServer_16533, and is it up?

The server is down: RustServer_16533 is offline now, with the last sighting 10 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.

On what Rust version does RustServer_16533 sit?

The server RustServer_16533 is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does RustServer_16533 wipe, and how often?

There is no next wipe to predict on RustServer_16533, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 17 days 5 hours.

What should you expect from wipe day on RustServer_16533?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player numbers

Where does RustServer_16533 sit among Rust servers?

Over the last seven days, RustServer_16533 has #13,902 for player hours, in the top 63% of all ranked servers.

What does the population on RustServer_16533 look like?

The last sighting of RustServer_16533 was 10 days 6 hours ago, and it is offline right now.

Lists and filters

What is meant by the tags on RustServer_16533?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags RustServer_16533 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show RustServer_16533?

Rust Server Score lists that include RustServer_16533: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on RustServer_16533?

The name of RustServer_16533 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RustServer_16533?

RustServer_16533 runs a game-generated procedural map at size 4,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

How to join

How should you connect to RustServer_16533?

Enter client.connect 160.251.139.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players The server holds 1 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.