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Every Rust server graded on real, live numbers. 39,481 players on the roll · 11,594 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 160.251.179.161:28015
Name of server

RustServer_32691

RegisterAbsentOffline
Region–
Address160.251.179.161:28015
Last checked3d ago
moddedcarbonpve
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,270 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 91 places this week.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:17 UTC22d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
195 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
72 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
56 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
50 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
38 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
10 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is RustServer_32691?

RustServer_32691 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 160.251.179.161:28015.

How reliable is RustServer_32691, and is it up?

The server is down: RustServer_32691 is offline now, with the last sighting 3 days 11 hours ago. For the last 7 full days, it was up 90 of 168 hours, or 54% of the time. It was first seen by Rust Server Score on 13 September 2026.

Which Rust version is RustServer_32691 running?

Rust network protocol 2634 and build 167058 on Linux is what RustServer_32691 runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does RustServer_32691 reset?

There are too few wipes on record for RustServer_32691 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 22 days 17 hours.

What should you expect from wipe day on RustServer_32691?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 25 hours after it began.

Player count

Where does RustServer_32691 sit among Rust servers?

In the top 69% of all ranked servers, RustServer_32691 sits at #15,270 for player hours over the last seven days.

Is RustServer_32691 a busy server?

RustServer_32691 is offline at the moment; the last time it was seen was 3 days 11 hours ago. Over the past seven days, the average player count was 0.

Lists and filters

How should you read the tags on RustServer_32691?

The game's browser takes its cue from the tags RustServer_32691 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): This runs on build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature RustServer_32691?

Rust Server Score lists that include RustServer_32691: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

How is RustServer_32691 set up, and what rules does it keep?

The name of RustServer_32691 gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

RustServer_32691 runs which map?

The game generates the procedural map on RustServer_32691 at size 3,000 with seed 19084. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto RustServer_32691?

Enter client.connect 160.251.179.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167058
Build This runs on build 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.