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Every Rust server graded on real, live numbers. 103,803 players on the roll · 11,888 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 160.251.215.53:28015
Name of server

RustServer_27826

RegisterPresentOnline
Region–
Address160.251.215.53:28015
Last checked10m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 98 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 185 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:38 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
338 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
441 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
979 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
985 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
64 / 250

Quick answers

from the figures on this page

About the server

Which region is RustServer_27826 based in?

No region is published for RustServer_27826. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 160.251.215.53:28015.

How reliable is RustServer_27826, and is it up?

Right now, RustServer_27826 is online. According to its reported uptime, the last restart was about 18 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Is RustServer_27826 smooth to play on?

It never fell below 78 server fps in the last 48 hours, averaging 98. Up to 89,462 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,239 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is RustServer_27826 on?

The server RustServer_27826 is on Rust network protocol 2634 and build 167398 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does RustServer_27826 wipe, and how often?

RustServer_27826 has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 26 days 1 hours.

What happens on RustServer_27826 when wipe day arrives?

Recent wipes have peaked at 1 players on average. 7 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does RustServer_27826 sit among Rust servers?

In the top 69% of all ranked servers, RustServer_27826 sits at #15,310 for player hours over the last seven days.

How many players does RustServer_27826 usually have?

Right now, 0 players are on RustServer_27826, which has 5 slots. Over the past seven days, the average player count was 0.

Tags

What do RustServer_27826's tags stand for?

You'll see RustServer_27826 tagged with gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RustServer_27826?

These Rust Server Score lists count RustServer_27826 among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on RustServer_27826?

The name of RustServer_27826 gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on RustServer_27826?

A procedural map of size 4,000 and seed 1826721161, generated by the game, is what RustServer_27826 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto RustServer_27826?

Enter client.connect 160.251.215.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.