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Every Rust server graded on real, live numbers. 55,501 players on the roll · 11,744 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 160.251.230.239:28015
Name of server

RustServer_29401

RegisterAbsentOffline
Region–
Address160.251.230.239:28015
Last checked7h ago
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 5 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,136top 68%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,136 on player hours.
Uptimehours on the list, last 48 81/ 100 Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 89 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,173 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123402:0010:0017:0002:0009:0017:00

Hourly average and peak, UTC.

Server performance

05010015020002:0010:0017:0002:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:56 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
106 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
327 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
20 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
419 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
304 / 325

Quick answers

from the figures on this page

Server details

Where in the world is RustServer_29401?

No region is published for RustServer_29401. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 160.251.230.239:28015.

How reliable is RustServer_29401, and is it up?

You cannot join now: RustServer_29401 is offline, last seen 7 hours ago. The uptime it reports puts the last restart at about 5 days 19 hours ago. For the last 7 full days, it was up 161 of 168 hours, or 96% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does RustServer_29401 run?

The average over the last 48 hours was 89 server fps, and it never went below 71. Up to 49,916 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,350 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is RustServer_29401 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_29401 runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does RustServer_29401 reset?

The record holds too few of RustServer_29401's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 9 days 3 hours.

What should you expect from wipe day on RustServer_29401?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 17 hours after it began.

Population

Where does RustServer_29401 place in the wider field of Rust servers?

In the top 68% of all ranked servers, RustServer_29401 sits at #15,136 for player hours over the last seven days.

Is RustServer_29401 a busy server?

RustServer_29401 is offline at the moment; the last time it was seen was 7 hours ago. It peaked at 1 and averaged 0 players over the last seven days.

Tags and filters

What do RustServer_29401's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags RustServer_29401 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature RustServer_29401?

Rust Server Score lists that include RustServer_29401: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does RustServer_29401 enforce, and what are its settings?

The name of RustServer_29401 gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map RustServer_29401 uses?

A procedural map of size 3,000 and seed 27032, generated by the game, is what RustServer_29401 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join RustServer_29401?

To connect, start Rust, press F1, and type client.connect 160.251.230.239:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.