On the class lists: B (76), with population over 48 hours and no performance mark.
Players now61/ 20030% full
7-day average32peak 113
Rank#788top 4%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 32 of 200 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #788 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 79 places this week.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak80players, last three wipes
The first 48 hours of its last wipes
Sat 17 OctFri 16 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 80, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 04:10 UTC10d ago
80
–
running
1
Fri 16 Oct, 19:34 UTC10d ago
80
–
0.4 days
2
Fri 16 Oct, 04:29 UTC11d ago
80
–
0.6 days
0
Thu 15 Oct, 11:00 UTC12d ago
69
–
0.7 days
1
Wed 14 Oct, 11:42 UTC13d ago
3
–
1 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for TAB RUST. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 161.33.159.120:28015.
Is TAB RUST up, and how steady is its uptime?
At this moment, TAB RUST is offline; the last time it was seen was 2 days 1 hours ago. For the last 7 full days, it was up 83 of 168 hours, or 49% of the time. On 12 October 2026, Rust Server Score saw it for the first time.
What Rust version is TAB RUST on?
The server TAB RUST is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does TAB RUST wipe, and how often?
No next wipe can be predicted for TAB RUST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 12 hours have passed since this world was made.
What should you expect from wipe day on TAB RUST?
The average peak on its recent wipes was 80 players. The crowd on the latest wipe was largest 13 hours after it began.
Population
Where does TAB RUST sit among Rust servers?
In the top 4% of all ranked servers, TAB RUST sits at #788 for player hours over the last seven days.
Is TAB RUST a busy server?
It has been 2 days 1 hours since TAB RUST was last seen, and it is offline right now. The seven-day average is 32 players, with a peak of 113.
Lists and filters
What is meant by the tags on TAB RUST?
gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): A team can hold 6 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags TAB RUST publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature TAB RUST?
These Rust Server Score lists count TAB RUST among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 25+ on average.
Server rules
Which rules does TAB RUST enforce, and what are its settings?
The name of TAB RUST gives no gather rate. The limit for a group is 6 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
TAB RUST runs which map?
A procedural map of size 2,000 and seed 1582083162, generated by the game, is what TAB RUST runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How should you connect to TAB RUST?
Enter client.connect 161.33.159.120:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersThe server holds 200 slots.
ts6
Group limitA team can hold 6 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).