On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 350% full
7-day average0peak 1
Rank#7,657top 34%
Last wipe26d agono schedule published
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 35 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,657 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 104 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 1,592 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 16hThu 5 Nov, 19:00 UTCFW
36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:58 UTCFW26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Dirty Dogs 5X Large Stacks No Rads based in?
Dirty Dogs 5X Large Stacks No Rads leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 162.239.255.70:28015.
How reliable is Dirty Dogs 5X Large Stacks No Rads, and is it up?
The server is up: Dirty Dogs 5X Large Stacks No Rads is online now. According to its reported uptime, the last restart was about 6 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Dirty Dogs 5X Large Stacks No Rads smooth to play on?
It never fell below 86 server fps in the last 48 hours, averaging 104. At its peak, it held 91,432 entities, including buildings, deployables and all else in the world. Up to 2,739 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Dirty Dogs 5X Large Stacks No Rads running?
You will find Dirty Dogs 5X Large Stacks No Rads on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Dirty Dogs 5X Large Stacks No Rads wipe its map?
The force wipe each month is the only wipe Dirty Dogs 5X Large Stacks No Rads takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 26 days 7 hours.
What happens on Dirty Dogs 5X Large Stacks No Rads when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 21 hours after it began.
Player count
Where does Dirty Dogs 5X Large Stacks No Rads sit among Rust servers?
Over the last seven days, Dirty Dogs 5X Large Stacks No Rads has #7,657 for player hours, in the top 34% of all ranked servers.
What does the population on Dirty Dogs 5X Large Stacks No Rads look like?
With 35 slots available, Dirty Dogs 5X Large Stacks No Rads currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
How should you read the tags on Dirty Dogs 5X Large Stacks No Rads?
gmrust (Game mode): Survival in the standard Rust style; mp35 (Max players): Its slot count is 35; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Dirty Dogs 5X Large Stacks No Rads publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Dirty Dogs 5X Large Stacks No Rads?
These Rust Server Score lists count Dirty Dogs 5X Large Stacks No Rads among them: 5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Rules and settings
How is Dirty Dogs 5X Large Stacks No Rads set up, and what rules does it keep?
Dirty Dogs 5X Large Stacks No Rads sets gather at 5x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Dirty Dogs 5X Large Stacks No Rads runs which map?
A procedural map of size 4,000 and seed 1036505498, generated by the game, is what Dirty Dogs 5X Large Stacks No Rads runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Dirty Dogs 5X Large Stacks No Rads?
To connect, start Rust, press F1, and type client.connect 162.239.255.70:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/ydZFNc5Rrp.
Server tags
what each one means
Published asmp35,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp35
Max playersIts slot count is 35.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).