On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 250% full
7-day average1peak 2
Rank#6,276top 28%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
47/ 100
D
Room for more players: 1 of 2 on average.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,276 on player hours.
Uptimehours on the list, last 48
42/ 100
F
Attendance needs work: on the list only 20 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 207 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for RIZ Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 162.43.26.124:28015.
How reliable is RIZ Server, and is it up?
At this moment, RIZ Server is offline; the last time it was seen was 15 hours ago. About 8 hours ago, it restarted, based on the uptime it reports. For the last 1 full day, it was up 12 of 24 hours, or 50% of the time. On 26 October 2026, Rust Server Score saw it for the first time.
How well does RIZ Server run?
It averaged 207 server fps over the last 48 hours, with a low of 154. Buildings, deployables and everything else in the world added up to as many as 48,727 entities. Up to 1,499 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RIZ Server sit?
You will find RIZ Server on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does RIZ Server wipe, and how often?
RIZ Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 36 hours have passed since this world was made.
Population
What position does RIZ Server hold in the rankings?
Over the last seven days, RIZ Server has #6,276 for player hours, in the top 28% of all ranked servers.
Is RIZ Server a busy server?
It has been 15 hours since RIZ Server was last seen, and it is offline right now. It peaked at 2 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 2 players.
Lists and filters
What do RIZ Server's tags stand for?
The game's browser takes its cue from the tags RIZ Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): Its slot count is 2; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RIZ Server?
Rust Server Score lists that include RIZ Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
How is RIZ Server set up, and what rules does it keep?
The name of RIZ Server gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RIZ Server uses?
The game generates the procedural map on RIZ Server at size 3,000 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join RIZ Server?
Enter client.connect 162.43.26.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max playersIts slot count is 2.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); uptime is the one to work on (F).