Working its way up from the back of the class: #15,256 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 81 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap15.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6
The first 48 hours of its last wipes
Sat 3 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 06:21 UTC25d ago
1
–
running
0
Fri 18 Sep, 04:13 UTC40d ago
2
halved by day 6
15.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 162.43.29.32:28015 is the address to use.
How dependable is Rust Server, and is it online at the moment?
At this moment, Rust Server is offline; the last time it was seen was 10 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 17 September 2026, Rust Server Score saw it for the first time.
What Rust version is Rust Server on?
You will find Rust Server on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Rust Server wipe, and how often?
The record holds too few of Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 25 days 17 hours.
What should you expect from wipe day on Rust Server?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 5 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 6.
Player numbers
Where does Rust Server place in the wider field of Rust servers?
In the top 69% of all ranked servers, Rust Server sits at #15,256 for player hours over the last seven days.
Is Rust Server a busy server?
It has been 10 days 3 hours since Rust Server was last seen, and it is offline right now.
Tags
What do Rust Server's tags stand for?
You'll see Rust Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): Its slot count is 4; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust Server?
These Rust Server Score lists count Rust Server among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Rust Server enforce, and what are its settings?
Nothing in the name of Rust Server states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rust Server?
A procedural map of size 3,000 and seed 50000, generated by the game, is what Rust Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join Rust Server?
To connect, start Rust, press F1, and type client.connect 162.43.29.32:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp4
Max playersIts slot count is 4.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).