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Every Rust server graded on real, live numbers. 72,836 players on the roll · 11,736 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 162.55.98.52:28015
Name of server

My Rust server | Powered by AMP

RegisterAbsentOffline
Region–
Address162.55.98.52:28015
Last checked13d ago
Launch Rust and join Website
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,225top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,225 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 697 places this week.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:30 UTC13d ago 0 – running 0
Thu 1 Oct, 21:46 UTC FW26d ago 2 halved by day 3 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
678 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
432 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
58 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
222 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
119 / 175

Quick answers

from the figures on this page

Server facts

Where in the world is My Rust server | Powered by AMP?

No region is published for My Rust server | Powered by AMP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 162.55.98.52:28015.

How dependable is My Rust server | Powered by AMP, and is it online at the moment?

At this moment, My Rust server | Powered by AMP is offline; the last time it was seen was 13 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is My Rust server | Powered by AMP on?

You will find My Rust server | Powered by AMP on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does My Rust server | Powered by AMP wipe, and how often?

There are too few wipes on record for My Rust server | Powered by AMP to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 13 days 16 hours.

What happens on My Rust server | Powered by AMP when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.

Player count

What position does My Rust server | Powered by AMP hold in the rankings?

In the top 70% of all ranked servers, My Rust server | Powered by AMP sits at #15,225 for player hours over the last seven days.

What does the population on My Rust server | Powered by AMP look like?

It has been 13 days 16 hours since My Rust server | Powered by AMP was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show My Rust server | Powered by AMP?

Rust Server Score lists that include My Rust server | Powered by AMP: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on My Rust server | Powered by AMP?

A procedural map of size 4,500 and seed 6738, generated by the game, is what My Rust server | Powered by AMP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to My Rust server | Powered by AMP?

Enter client.connect 162.55.98.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/NnJpHykHAk.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.