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Every Rust server graded on real, live numbers. 76,222 players on the roll · 11,781 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 163.245.197.148:28080
Name of server

RUST Buckets | Dev Vanilla+ Events

RegisterPresentOnline
Region–
Address163.245.197.148:28080
Last checked10m ago
monthly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe25d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,276 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 110 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 151 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 78 on average
63 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 74 on average
119 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 71 on average
194 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is RUST Buckets | Dev Vanilla+ Events?

You'll find no region listed by RUST Buckets | Dev Vanilla+ Events. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 163.245.197.148:28080 is the address to use.

How dependable is RUST Buckets | Dev Vanilla+ Events, and is it online at the moment?

Right now, RUST Buckets | Dev Vanilla+ Events is online. About 2 days 9 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 4 October 2026.

Does RUST Buckets | Dev Vanilla+ Events perform well?

It never fell below 93 server fps in the last 48 hours, averaging 110. At its peak, it held 91,656 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,233 MB. Players feel lag when fps drops and entities pile up.

What Rust version is RUST Buckets | Dev Vanilla+ Events on?

You will find RUST Buckets | Dev Vanilla+ Events on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does RUST Buckets | Dev Vanilla+ Events wipe its map?

the force wipe gives the basis for estimating RUST Buckets | Dev Vanilla+ Events's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 25 days 6 hours. The tags show a monthly wipe schedule.

Population

Where does RUST Buckets | Dev Vanilla+ Events sit among Rust servers?

Over the last seven days, RUST Buckets | Dev Vanilla+ Events has #15,276 for player hours, in the top 69% of all ranked servers.

What does the population on RUST Buckets | Dev Vanilla+ Events look like?

RUST Buckets | Dev Vanilla+ Events is showing 0 players right now, with 50 slots in total. For the last seven days, the average number of players was 0.

Tags and filters

What is meant by the tags on RUST Buckets | Dev Vanilla+ Events?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags RUST Buckets | Dev Vanilla+ Events publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show RUST Buckets | Dev Vanilla+ Events?

These Rust Server Score lists count RUST Buckets | Dev Vanilla+ Events among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is RUST Buckets | Dev Vanilla+ Events set up, and what rules does it keep?

The name of RUST Buckets | Dev Vanilla+ Events gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RUST Buckets | Dev Vanilla+ Events?

RUST Buckets | Dev Vanilla+ Events runs a game-generated procedural map at size 4,000, seed 1382625960. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join RUST Buckets | Dev Vanilla+ Events?

Enter client.connect 163.245.197.148:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://blacksheepproductions.dev.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.