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Every Rust server graded on real, live numbers. 94,092 players on the roll · 11,831 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 163.245.198.190:25709
Name of server

SGRust@Mint

RegisterAbsentOffline
Region–
Address163.245.198.190:25709
Last checked12h ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 4 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 2/ 10 20% full
7-day average2peak 3
Rank#4,779top 21%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 15/ 100 A quiet classroom so far: 2 of 10 on average. Plenty of space to grow.
Standingrank on player hours 79/ 100 Holds a respectable place: #4,779 on player hours.
Uptimehours on the list, last 48 46/ 100 Attendance needs work: on the list only 22 of the last 48 hours.
Performanceserver fps, last 48 hours 96/ 100 Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0003:0007:0013:0004:0008:00

Hourly average and peak, UTC.

Server performance

02040608023:0003:0007:0013:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:54 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 75 on average
146 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 61 on average
32 / 160
Rustico 3
groups of 5 · 9 on average
8 / 100
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
1 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
1 / 50

Quick answers

from the figures on this page

Server facts

In what location does SGRust@Mint sit?

SGRust@Mint leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 163.245.198.190:25709 is the address to use.

Is SGRust@Mint up, and how steady is its uptime?

You cannot join now: SGRust@Mint is offline, last seen 12 hours ago. The uptime it reports puts the last restart at about 6 hours ago. For the last 2 full days, it was up 20 of 48 hours, or 42% of the time. The first sighting by Rust Server Score was on 26 October 2026.

Is SGRust@Mint smooth to play on?

It never fell below 46 server fps in the last 48 hours, averaging 57. At its peak, it held 124,489 entities, including buildings, deployables and all else in the world. Up to 3,747 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does SGRust@Mint sit?

You will find SGRust@Mint on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does SGRust@Mint reset?

The record holds too few of SGRust@Mint's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 2 days 18 hours.

What should you expect from wipe day on SGRust@Mint?

Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 27 hours into the latest wipe.

Player numbers

Where does SGRust@Mint place in the wider field of Rust servers?

Over the last seven days, SGRust@Mint has #4,779 for player hours, in the top 21% of all ranked servers.

Is SGRust@Mint a busy server?

It has been 12 hours since SGRust@Mint was last seen, and it is offline right now. Averaging 2 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 3 players.

Tags and filters

What do SGRust@Mint's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts6 (Group limit): No team may go above 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags SGRust@Mint publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does SGRust@Mint appear in the Rust Server Score lists and filters?

These Rust Server Score lists count SGRust@Mint among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

What settings and rules apply on SGRust@Mint?

The name of SGRust@Mint gives no gather rate. A group here can reach 6 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on SGRust@Mint?

A procedural map of size 4,500 and seed 100000, generated by the game, is what SGRust@Mint runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto SGRust@Mint?

To connect, start Rust, press F1, and type client.connect 163.245.198.190:25709. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts6
Group limit No team may go above 6.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.