Skip to the page
Every Rust server graded on real, live numbers. 76,222 players on the roll · 11,781 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 163.44.125.219:28015
Name of server

RustServer_16558

RegisterPresentOnline
Region–
Address163.44.125.219:28015
Last checked7m ago
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 3
Rank#8,453top 38%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 62/ 100 Working its way up from the back of the class: #8,453 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 65 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 89/ 100 Climbing fast: up 6,672 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:22 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
168 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
194 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
619 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
35 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
709 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
561 / 625

Quick answers

from the figures on this page

Server details

In what location does RustServer_16558 sit?

No region is published for RustServer_16558. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 163.44.125.219:28015.

How reliable is RustServer_16558, and is it up?

Right now, RustServer_16558 is online. About 4 days 23 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does RustServer_16558 perform well?

The average over the last 48 hours was 65 server fps, and it never went below 48. Buildings, deployables and everything else in the world added up to as many as 118,006 entities. Up to 4,386 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does RustServer_16558 sit?

The server RustServer_16558 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does RustServer_16558 wipe its map?

The record holds too few of RustServer_16558's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 10 days 8 hours.

What should you expect from wipe day on RustServer_16558?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

What position does RustServer_16558 hold in the rankings?

In the top 38% of all ranked servers, RustServer_16558 sits at #8,453 for player hours over the last seven days.

Is RustServer_16558 a busy server?

RustServer_16558 is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 05:00 UTC, with 0 players.

Tags and filters

What is meant by the tags on RustServer_16558?

The game's browser takes its cue from the tags RustServer_16558 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature RustServer_16558?

Rust Server Score lists that include RustServer_16558: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does RustServer_16558 enforce, and what are its settings?

You will find no gather rate in the name of RustServer_16558. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map RustServer_16558 uses?

A procedural map of size 4,500 and seed 1237187212, generated by the game, is what RustServer_16558 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto RustServer_16558?

Enter client.connect 163.44.125.219:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.