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Every Rust server graded on real, live numbers. 46,789 players on the roll · 11,635 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 163.44.152.185:28015
Name of server

Sakuya

RegisterAbsentOffline
Region–
Address163.44.152.185:28015
Last checked8d ago
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#13,050top 59%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,050 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 33/ 100 Lost ground: down 4,336 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:19 UTC20d ago 2 – running 0
Tue 6 Oct, 14:34 UTC21d ago 2 – 0.9 days 0
Mon 5 Oct, 15:19 UTC22d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
444 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
244 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
26 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
30 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
140 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
49 / 100

Quick answers

from the figures on this page

Server details

Which region is Sakuya based in?

No region is published for Sakuya. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 163.44.152.185:28015 is the address to use.

Is Sakuya up, and how steady is its uptime?

The server is down: Sakuya is offline now, with the last sighting 8 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Sakuya running?

The server Sakuya is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Sakuya wipe its map?

Sakuya wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 20 days 20 hours.

What happens on Sakuya when wipe day arrives?

Recent wipes have peaked at 2 players on average. 1 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Sakuya sit among Rust servers?

In the top 59% of all ranked servers, Sakuya sits at #13,050 for player hours over the last seven days.

Is Sakuya a busy server?

It has been 8 days 5 hours since Sakuya was last seen, and it is offline right now.

Lists and filters

What is meant by the tags on Sakuya?

You'll see Sakuya tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Sakuya?

These Rust Server Score lists count Sakuya among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is Sakuya set up, and what rules does it keep?

The name of Sakuya gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Sakuya?

A procedural map of size 4,500 and seed 722508191, generated by the game, is what Sakuya runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join Sakuya?

To connect, start Rust, press F1, and type client.connect 163.44.152.185:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.