On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#10,685top 48%
Last wipe7d agoweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,685 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 4,108 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
usual gap6.7 daysbetween real wipes
on rhythm71%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
13d 19hThu 12 Nov, 17:06 UTC
20d 19hThu 19 Nov, 17:06 UTC
27d 19hThu 26 Nov, 17:06 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
41d 19hThu 10 Dec, 17:06 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:06 UTC7d ago
1
–
running
0
Thu 15 Oct, 17:06 UTC14d ago
0
–
7 days
0
Fri 9 Oct, 00:14 UTC20d ago
0
–
6.7 days
0
Thu 8 Oct, 17:07 UTC21d ago
1
–
0.3 days
0
Fri 2 Oct, 02:16 UTC27d ago
1
halved by day 3
6.6 days
0
Thu 1 Oct, 18:37 UTCFW28d ago
1
–
0.3 days
0
Thu 24 Sep, 17:06 UTC35d ago
1
✓ held half
7.1 days
0
Thu 17 Sep, 17:06 UTC42d ago
1
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC based in?
Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 164.132.206.82:28055.
How reliable is Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC, and is it up?
The server is up: Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC is online now. About 4 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC perform well?
It averaged 149 server fps over the last 48 hours, with a low of 45. Up to 48,752 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,362 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC sit?
The server Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC wipe its map?
The prediction follows its tag, because too few of Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC's wipes are on record to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 7 days 4 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 28 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
What position does Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC hold in the rankings?
Over the last seven days, Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC has #10,685 for player hours, in the top 48% of all ranked servers.
Is Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC a busy server?
With 200 slots available, Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC currently has 0 players. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 11:00 UTC, with an average of 0 players.
Tags
What do Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC's tags stand for?
The game's browser takes its cue from the tags Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC among them: 10x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
Which rules does Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC enforce, and what are its settings?
Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC sets gather at 10x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC runs which map?
Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC runs a game-generated procedural map at size 3,000, seed 237587566. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Eternity | x10 - Home/TP/Kits | Map Wiped: 22 Oct 17:00 UTC?
To connect, start Rust, press F1, and type client.connect 164.132.206.82:28055. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/MmvXmcWcWH.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).