On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now1/ 303% full
7-day average1peak 4
Rank#3,788top 17%
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 30 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,788 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 98 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 8 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, and #280 of the trio servers (top 45%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:08 UTCFW27d ago
7
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of Prometheus EU points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 164.152.123.222:28015 is the address to use.
Is Prometheus EU up, and how steady is its uptime?
Right now, Prometheus EU is online. The uptime it reports puts the last restart at about 6 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 17 September 2026, Rust Server Score saw it for the first time.
How well does Prometheus EU run?
The average over the last 48 hours was 98 server fps, and it never went below 59. Up to 112,763 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,758 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Prometheus EU sit?
You will find Prometheus EU on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Prometheus EU wipe, and how often?
Once a month, Prometheus EU wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 18 hours have passed since this world was made.
What happens on Prometheus EU when wipe day arrives?
The average peak on its recent wipes was 7 players. Peak numbers came 26 hours into the latest wipe.
Player numbers
Where does Prometheus EU place in the wider field of Rust servers?
Over the last seven days, Prometheus EU has #3,788 for player hours, in the top 17% of all ranked servers. It comes #280 among servers in the trio group.
What does the population on Prometheus EU look like?
Right now, 1 players are on Prometheus EU, which has 30 slots. It peaked at 4 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 4 players.
Tags
What do Prometheus EU's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags Prometheus EU publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Prometheus EU appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Prometheus EU: European Rust servers, graded, Best community servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: Trio.
Map and rules
What settings and rules apply on Prometheus EU?
You will find no gather rate in the name of Prometheus EU. You can have up to 3 players in a group (trio). You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Prometheus EU?
Prometheus EU runs a game-generated procedural map at size 4,000, seed 3936322848. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Prometheus EU?
To connect, start Rust, press F1, and type client.connect 164.152.123.222:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts3
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersThe server holds 30 slots.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).