On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#9,428top 42% · #2212 in EU
Last wipe18d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
58/ 100
C−
Working its way up from the back of the class: #9,428 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 68 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 2,855 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [TR\EU] Dreamland | Monthly - Vanilla?
You'll see [TR\EU] Dreamland | Monthly - Vanilla listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 164.37.236.113:28015.
How reliable is [TR\EU] Dreamland | Monthly - Vanilla, and is it up?
You can join now: [TR\EU] Dreamland | Monthly - Vanilla is online. The uptime it reports puts the last restart at about 3 days 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 10 October 2026.
Does [TR\EU] Dreamland | Monthly - Vanilla perform well?
It averaged 68 server fps over the last 48 hours, with a low of 44. Up to 122,083 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,430 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [TR\EU] Dreamland | Monthly - Vanilla sit?
The server [TR\EU] Dreamland | Monthly - Vanilla is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [TR\EU] Dreamland | Monthly - Vanilla wipe, and how often?
the force wipe gives the basis for estimating [TR\EU] Dreamland | Monthly - Vanilla's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 18 days 15 hours. The tags show a monthly wipe schedule.
Player count
Where does [TR\EU] Dreamland | Monthly - Vanilla place in the wider field of Rust servers?
Over the last seven days, [TR\EU] Dreamland | Monthly - Vanilla has #9,428 for player hours, in the top 42% of all ranked servers and #2,212 in Europe.
How many players does [TR\EU] Dreamland | Monthly - Vanilla usually have?
Right now, 0 players are on [TR\EU] Dreamland | Monthly - Vanilla, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 22:00 UTC, with 1 players.
Lists and filters
How should you read the tags on [TR\EU] Dreamland | Monthly - Vanilla?
The game's browser takes its cue from the tags [TR\EU] Dreamland | Monthly - Vanilla has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [TR\EU] Dreamland | Monthly - Vanilla?
Rust Server Score lists that include [TR\EU] Dreamland | Monthly - Vanilla: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [TR\EU] Dreamland | Monthly - Vanilla set up, and what rules does it keep?
The name of [TR\EU] Dreamland | Monthly - Vanilla gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[TR\EU] Dreamland | Monthly - Vanilla runs which map?
The game generates the procedural map on [TR\EU] Dreamland | Monthly - Vanilla at size 4,500 with seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [TR\EU] Dreamland | Monthly - Vanilla?
Enter client.connect 164.37.236.113:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).