Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 7,048 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 68% in AF. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The AF tag on Rusty Gang [ZA] [PvPvE] puts it in Africa. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 165.0.38.196:28015.
Is Rusty Gang [ZA] [PvPvE] up, and how steady is its uptime?
You cannot join now: Rusty Gang [ZA] [PvPvE] is offline, last seen 38 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Rusty Gang [ZA] [PvPvE] running?
Rust network protocol 2633 and build 164530 on Windows is what Rusty Gang [ZA] [PvPvE] runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rusty Gang [ZA] [PvPvE] wipe its map?
the force wipe gives the basis for estimating Rusty Gang [ZA] [PvPvE]'s next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 52 days 14 hours. The tags show a monthly wipe schedule.
Player count
What position does Rusty Gang [ZA] [PvPvE] hold in the rankings?
In Africa, Rusty Gang [ZA] [PvPvE] is #25, and overall it is #15,478 on player hours over the last seven days, in the top 70% of all ranked servers.
What does the population on Rusty Gang [ZA] [PvPvE] look like?
The last sighting of Rusty Gang [ZA] [PvPvE] was 38 days 13 hours ago, and it is offline right now.
Tags
What is meant by the tags on Rusty Gang [ZA] [PvPvE]?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; AF (Africa): You will find it under Africa in the browser are the tags Rusty Gang [ZA] [PvPvE] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rusty Gang [ZA] [PvPvE] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusty Gang [ZA] [PvPvE]: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Rusty Gang [ZA] [PvPvE]?
The name of Rusty Gang [ZA] [PvPvE] gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rusty Gang [ZA] [PvPvE] uses?
Rusty Gang [ZA] [PvPvE] runs a game-generated procedural map at size 4,500, seed 55488927. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Rusty Gang [ZA] [PvPvE]?
To connect, start Rust, press F1, and type client.connect 165.0.38.196:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,AF,^p,gmrust,cs164530,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Region
AF
AfricaYou will find it under Africa in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.