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Every Rust server graded on real, live numbers. 100,368 players on the roll · 11,855 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 165.140.179.51:28015
Name of server

KAD test - Rust (Pterodactyl)

RegisterAbsentOffline
Region–
Address165.140.179.51:28015
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 144 places this week.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:31 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
283 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
347 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
895 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
942 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
770 / 800

Quick answers

from the figures on this page

Server details

In what location does KAD test - Rust (Pterodactyl) sit?

No region is published for KAD test - Rust (Pterodactyl). Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 165.140.179.51:28015.

How dependable is KAD test - Rust (Pterodactyl), and is it online at the moment?

At this moment, KAD test - Rust (Pterodactyl) is offline; the last time it was seen was 3 days 22 hours ago. It was up 57% of the time over the last 7 full days, 95 of 168 hours. The first sighting by Rust Server Score was on 3 October 2026.

What Rust version is KAD test - Rust (Pterodactyl) on?

The server KAD test - Rust (Pterodactyl) is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does KAD test - Rust (Pterodactyl) wipe its map?

The record holds too few of KAD test - Rust (Pterodactyl)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 4 hours have passed since this world was made.

What happens on KAD test - Rust (Pterodactyl) when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began.

Player count

Where does KAD test - Rust (Pterodactyl) place in the wider field of Rust servers?

In the top 68% of all ranked servers, KAD test - Rust (Pterodactyl) sits at #15,269 for player hours over the last seven days.

Is KAD test - Rust (Pterodactyl) a busy server?

The last sighting of KAD test - Rust (Pterodactyl) was 3 days 22 hours ago, and it is offline right now. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on KAD test - Rust (Pterodactyl)?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags KAD test - Rust (Pterodactyl) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show KAD test - Rust (Pterodactyl)?

Rust Server Score lists that include KAD test - Rust (Pterodactyl): Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does KAD test - Rust (Pterodactyl) enforce, and what are its settings?

Nothing in the name of KAD test - Rust (Pterodactyl) states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map KAD test - Rust (Pterodactyl) uses?

The game generates the procedural map on KAD test - Rust (Pterodactyl) at size 3,500 with seed 4242. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join KAD test - Rust (Pterodactyl)?

To connect, start Rust, press F1, and type client.connect 165.140.179.51:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.