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Every Rust server graded on real, live numbers. 68,197 players on the roll · 11,798 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 165.217.128.64:1050
Name of server

Farming Empire PvE

RegisterPresentOnline
Region–
Address165.217.128.64:1050
Last checked9m ago
monthly wipes vanillamoddedcarbon
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe16d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,348 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 175 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 75 on average
175 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 68 on average
109 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 59 on average
332 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Farming Empire PvE sit?

You'll find no region listed by Farming Empire PvE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 165.217.128.64:1050.

Is Farming Empire PvE up, and how steady is its uptime?

The server is up: Farming Empire PvE is online now. About 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 12 October 2026.

Does Farming Empire PvE perform well?

It never fell below 208 server fps in the last 48 hours, averaging 231. Buildings, deployables and everything else in the world added up to as many as 47,163 entities. Up to 2,061 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Farming Empire PvE on?

You will find Farming Empire PvE on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Farming Empire PvE reset?

The next wipe on Farming Empire PvE is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 16 days 14 hours. The tags show a monthly wipe schedule.

Player numbers

Where does Farming Empire PvE place in the wider field of Rust servers?

Over the last seven days, Farming Empire PvE has #15,348 for player hours, in the top 69% of all ranked servers.

What does the population on Farming Empire PvE look like?

With 5 slots available, Farming Empire PvE currently has 0 players. A seven-day average of 0 players applies here.

Tags and filters

What do Farming Empire PvE's tags stand for?

The game's browser takes its cue from the tags Farming Empire PvE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Farming Empire PvE?

These Rust Server Score lists count Farming Empire PvE among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What settings and rules apply on Farming Empire PvE?

Nothing in the name of Farming Empire PvE states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Farming Empire PvE uses?

The game generates the procedural map on Farming Empire PvE at size 3,000 with seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to Farming Empire PvE?

To connect, start Rust, press F1, and type client.connect 165.217.128.64:1050. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp5
Max players Its slot count is 5.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.