On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#7,401top 33%
Last wipe17d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,401 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 184 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 1,204 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 20:19 UTC17d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is A BisectHosting Server - 417fac9c based in?
A BisectHosting Server - 417fac9c leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 165.217.129.40:9150 is the address to use.
How dependable is A BisectHosting Server - 417fac9c, and is it online at the moment?
The server is up: A BisectHosting Server - 417fac9c is online now. The uptime it reports puts the last restart at about 5 days 3 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 10 October 2026, Rust Server Score saw it for the first time.
How well does A BisectHosting Server - 417fac9c run?
The average over the last 48 hours was 184 server fps, and it never went below 128. Buildings, deployables and everything else in the world added up to as many as 117,566 entities. At its highest, it used 4,639 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is A BisectHosting Server - 417fac9c on?
Rust network protocol 2635 and build 168909 on Linux is what A BisectHosting Server - 417fac9c runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does A BisectHosting Server - 417fac9c wipe, and how often?
Once a month, A BisectHosting Server - 417fac9c wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 17 days 20 hours. Its tags list a monthly wipe schedule.
What happens on A BisectHosting Server - 417fac9c when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 2 hours into the latest wipe.
Population
Where does A BisectHosting Server - 417fac9c sit among Rust servers?
Over the last seven days, A BisectHosting Server - 417fac9c has #7,401 for player hours, in the top 33% of all ranked servers.
Is A BisectHosting Server - 417fac9c a busy server?
With 40 slots available, A BisectHosting Server - 417fac9c currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What is meant by the tags on A BisectHosting Server - 417fac9c?
You'll see A BisectHosting Server - 417fac9c tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature A BisectHosting Server - 417fac9c?
These Rust Server Score lists count A BisectHosting Server - 417fac9c among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is A BisectHosting Server - 417fac9c set up, and what rules does it keep?
The name of A BisectHosting Server - 417fac9c gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
A BisectHosting Server - 417fac9c runs which map?
A procedural map of size 4,500 and seed 1854078996, generated by the game, is what A BisectHosting Server - 417fac9c runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to A BisectHosting Server - 417fac9c?
Enter client.connect 165.217.129.40:9150 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).