On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 1501% full
7-day average3peak 11
Rank#1,956top 9%
Last wipe25d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 3 of 150 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,956 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 132 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 404 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak36players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:41 UTCFW25d ago
36
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Method Games Roleplay/RP/OTV/PVE/PVP sit?
Method Games Roleplay/RP/OTV/PVE/PVP leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 167.114.158.147:28015.
Is Method Games Roleplay/RP/OTV/PVE/PVP up, and how steady is its uptime?
You can join now: Method Games Roleplay/RP/OTV/PVE/PVP is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Method Games Roleplay/RP/OTV/PVE/PVP run?
It averaged 132 server fps over the last 48 hours, with a low of 66. Up to 151,171 entities were in the world, covering buildings, deployables and the rest. Up to 4,680 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Method Games Roleplay/RP/OTV/PVE/PVP on?
Rust network protocol 2635 and build 168909 on Linux is what Method Games Roleplay/RP/OTV/PVE/PVP runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Method Games Roleplay/RP/OTV/PVE/PVP reset?
Once a month, Method Games Roleplay/RP/OTV/PVE/PVP wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 25 days 20 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Method Games Roleplay/RP/OTV/PVE/PVP?
The average peak on its recent wipes was 36 players. The crowd on the latest wipe was largest 26 hours after it began.
Population
Where does Method Games Roleplay/RP/OTV/PVE/PVP place in the wider field of Rust servers?
In the top 9% of all ranked servers, Method Games Roleplay/RP/OTV/PVE/PVP sits at #1,956 for player hours over the last seven days.
Is Method Games Roleplay/RP/OTV/PVE/PVP a busy server?
With 150 slots available, Method Games Roleplay/RP/OTV/PVE/PVP currently has 1 players. Averaging 3 players over seven days, it peaked at 11. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 8 players.
Lists and filters
What is meant by the tags on Method Games Roleplay/RP/OTV/PVE/PVP?
The game's browser takes its cue from the tags Method Games Roleplay/RP/OTV/PVE/PVP has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^r (Roleplay): This server is for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Method Games Roleplay/RP/OTV/PVE/PVP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Method Games Roleplay/RP/OTV/PVE/PVP among them: Modded Rust servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does Method Games Roleplay/RP/OTV/PVE/PVP enforce, and what are its settings?
The name of Method Games Roleplay/RP/OTV/PVE/PVP gives no gather rate. The group limit stays at the game's default of 8 players. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Method Games Roleplay/RP/OTV/PVE/PVP uses?
A procedural map of size 4,250 and seed 1556747066, generated by the game, is what Method Games Roleplay/RP/OTV/PVE/PVP runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join Method Games Roleplay/RP/OTV/PVE/PVP?
To connect, start Rust, press F1, and type client.connect 167.114.158.147:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/methodgames.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,^v,^r,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^r
RoleplayThis server is for roleplay.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).