Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| based in?
You won't find a region tag on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint|, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 167.148.181.89:28015.
How reliable is [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint|, and is it up?
You cannot join now: [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| is offline, last seen 43 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| sit?
You will find [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| on Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| reset?
There are too few wipes on record for [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 46 days 7 hours.
Player numbers
Where does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| place in the wider field of Rust servers?
Over the last seven days, [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| has #15,025 for player hours, in the top – of all ranked servers.
Is [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| a busy server?
[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| is offline at the moment; the last time it was seen was 43 days 6 hours ago.
Tags and filters
What do [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint|'s tags stand for?
The game's browser takes its cue from the tags [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| has set: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts5 (Group limit): Teams cap out at 5; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): This runs on build 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| among them: 3x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Map and rules
How is [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| set up, and what rules does it keep?
The name of [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| points to a 3x gather rate. The limit for a group is 5 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint|?
The game generates a procedural map for [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint|.
Getting in
How should you connect to [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint|?
Enter client.connect 167.148.181.89:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2633,gmrust,cs163794,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp250
Max players250 slots are available.
ts5
Group limitTeams cap out at 5.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildThis runs on build 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.