On the class lists: B− (72), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 1
Rank#6,877top 31%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,877 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
75/ 100
B
Climbing fast: up 3,468 places this week.
A term to build on.
Strongest in momentum (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WWW···W
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 23:57 UTC2d ago
–
–
–
0
Sun 25 Oct, 14:13 UTC3d ago
–
–
–
1
Sun 25 Oct, 13:58 UTC3d ago
–
–
–
1
Sun 25 Oct, 13:06 UTC3d ago
–
–
–
1
Sun 25 Oct, 11:56 UTC3d ago
–
–
–
0
Sun 25 Oct, 10:35 UTC3d ago
–
–
–
1
Sat 24 Oct, 19:44 UTC4d ago
–
–
–
0
Sat 24 Oct, 11:54 UTC4d ago
–
–
–
0
Sat 17 Oct, 12:19 UTC11d ago
–
–
–
1
Sat 17 Oct, 11:55 UTC11d ago
1
–
7 days
1
Wed 14 Oct, 23:55 UTC14d ago
1
✓ held half
2.5 days
1
Wed 14 Oct, 17:54 UTC14d ago
–
–
–
0
Wed 14 Oct, 16:22 UTC14d ago
1
–
0.3 days
0
Sun 11 Oct, 19:29 UTC17d ago
1
✓ held half
2.9 days
0
Wed 7 Oct, 23:38 UTC21d ago
2
✓ held half
3.8 days
0
Tue 6 Oct, 11:19 UTC22d ago
1
–
1.5 days
0
Mon 5 Oct, 10:13 UTC23d ago
1
–
1 days
1
Tue 29 Sep, 11:09 UTC29d ago
1
–
6 days
0
Sun 27 Sep, 10:59 UTC31d ago
1
halved by day 1
2 days
0
Fri 25 Sep, 22:08 UTC33d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Quick answers
from the figures on this page
Server facts
In what location does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit?
No region tag appears for [US] KILL DEVIL HILLS |RP|PVE|PVP|, but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 167.160.93.167:28035.
How dependable is [US] KILL DEVIL HILLS |RP|PVE|PVP|, and is it online at the moment?
The server is down: [US] KILL DEVIL HILLS |RP|PVE|PVP| is offline now, with the last sighting 2 days ago. It was up 49 of 168 hours over the last 7 full days, which is 29% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit?
You will find [US] KILL DEVIL HILLS |RP|PVE|PVP| on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [US] KILL DEVIL HILLS |RP|PVE|PVP| wipe its map?
A fresh world arrives every few hours on [US] KILL DEVIL HILLS |RP|PVE|PVP|, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit among Rust servers?
Over the last seven days, [US] KILL DEVIL HILLS |RP|PVE|PVP| has #6,877 for player hours, in the top 31% of all ranked servers.
How many players does [US] KILL DEVIL HILLS |RP|PVE|PVP| usually have?
The last sighting of [US] KILL DEVIL HILLS |RP|PVE|PVP| was 2 days ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What do [US] KILL DEVIL HILLS |RP|PVE|PVP|'s tags stand for?
You'll see [US] KILL DEVIL HILLS |RP|PVE|PVP| tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Rust Server Score lists that include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server rules
Which rules does [US] KILL DEVIL HILLS |RP|PVE|PVP| enforce, and what are its settings?
Nothing in the name of [US] KILL DEVIL HILLS |RP|PVE|PVP| states a gather rate. The default of 8 players applies as the group cap. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
[US] KILL DEVIL HILLS |RP|PVE|PVP| runs which map?
[US] KILL DEVIL HILLS |RP|PVE|PVP| runs a game-generated procedural map at size 4,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How do you get onto [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Enter client.connect 167.160.93.167:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (B); population is the one to work on (F).