On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 3
Rank#7,114top 32% · #1995 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,114 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 586 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 151 on average
108 / 500
Quick answers
from the figures on this page
Server details
In what location does [EU] RustyFire |PVP|2x|Trio|Customs sit?
You'll see [EU] RustyFire |PVP|2x|Trio|Customs listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 167.235.12.26:28045 is the address to use.
Is [EU] RustyFire |PVP|2x|Trio|Customs up, and how steady is its uptime?
Right now, [EU] RustyFire |PVP|2x|Trio|Customs is online. The uptime it reports puts the last restart at about 21 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [EU] RustyFire |PVP|2x|Trio|Customs run?
It averaged 87 server fps over the last 48 hours, with a low of 55. At its peak, it held 76,601 entities, including buildings, deployables and all else in the world. Up to 5,500 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] RustyFire |PVP|2x|Trio|Customs sit?
The server [EU] RustyFire |PVP|2x|Trio|Customs is on Rust network protocol 2635 and build 167398 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [EU] RustyFire |PVP|2x|Trio|Customs reset?
Once a month, [EU] RustyFire |PVP|2x|Trio|Customs wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 2 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [EU] RustyFire |PVP|2x|Trio|Customs when wipe day arrives?
The average peak on its recent wipes was 1 players. 10 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [EU] RustyFire |PVP|2x|Trio|Customs sit among Rust servers?
Over the last seven days, [EU] RustyFire |PVP|2x|Trio|Customs has #7,114 for player hours, in the top 32% of all ranked servers and #1,995 in Europe.
Is [EU] RustyFire |PVP|2x|Trio|Customs a busy server?
[EU] RustyFire |PVP|2x|Trio|Customs is showing 0 players right now, with 500 slots in total. It peaked at 3 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on [EU] RustyFire |PVP|2x|Trio|Customs?
The game's browser takes its cue from the tags [EU] RustyFire |PVP|2x|Trio|Customs has set: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): Its slot count is 500; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU] RustyFire |PVP|2x|Trio|Customs appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] RustyFire |PVP|2x|Trio|Customs among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which rules does [EU] RustyFire |PVP|2x|Trio|Customs enforce, and what are its settings?
[EU] RustyFire |PVP|2x|Trio|Customs sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
[EU] RustyFire |PVP|2x|Trio|Customs runs which map?
The game generates the procedural map on [EU] RustyFire |PVP|2x|Trio|Customs at size 3,700 with seed 1034224783. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [EU] RustyFire |PVP|2x|Trio|Customs?
Enter client.connect 167.235.12.26:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/r22tEYX679.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp500
Max playersIts slot count is 500.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).