On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,425top 69%
Last wipe626d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,425 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 252 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from Bunker2, whose region code is ger. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 167.235.6.76:28035.
Is Bunker2 up, and how steady is its uptime?
The server is up: Bunker2 is online now. According to its reported uptime, the last restart was about 15 days 3 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Bunker2 smooth to play on?
It averaged 88 server fps over the last 48 hours, with a low of 70. At its peak, it held 86,450 entities, including buildings, deployables and all else in the world. At its highest, it used 2,725 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Bunker2 on?
The server Bunker2 is on Rust network protocol 2580 and build 112840 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Bunker2 wipe, and how often?
There are too few wipes on record for Bunker2 to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 626 days 13 hours.
Player numbers
Where does Bunker2 place in the wider field of Rust servers?
Over the last seven days, Bunker2 has #15,425 for player hours, in the top 69% of all ranked servers.
Is Bunker2 a busy server?
With 150 slots available, Bunker2 currently has 0 players. A seven-day average of 0 players applies here.
Tags
How should you read the tags on Bunker2?
You'll see Bunker2 tagged with gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): 150 slots are available; v2580 (Protocol): To get in, your game needs to be on the same version: the protocol is 2580; cs112840 (Build): The game build is 112840; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rger (Region code): ger is the region code this server uses in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Bunker2 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Bunker2: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Server rules
How is Bunker2 set up, and what rules does it keep?
Nothing in the name of Bunker2 states a gather rate. It publishes no limit on group size. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Bunker2 uses?
Bunker2 runs a game-generated procedural map at size 3,500, seed 1573025114. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Bunker2?
Enter client.connect 167.235.6.76:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$rger,v2580,gmvanilla,cs112840
Game
gmvanilla
Game modeSurvival, vanilla style.
mp150
Max players150 slots are available.
v2580
ProtocolTo get in, your game needs to be on the same version: the protocol is 2580.
cs112840
BuildThe game build is 112840.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rger
Region codeger is the region code this server uses.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).