On the class lists: F (16), with population over 48 hours and no performance mark.
Players now0/ 4870% full
7-day average0peak –
Rank#15,409top 69% · #205 in SA
Last wipe11d agobiweekly schedule
Next wipe2d 20hFri 30 Oct, 21:13 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 487 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48
17/ 100
F
Attendance needs work: on the list only 8 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 21:13 UTC, in 2d 20h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10?
The SA tag on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 puts it in South America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 167.61.0.180:28015.
How reliable is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10, and is it up?
You cannot join now: [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 is offline, last seen 40 hours ago. About 9 days 9 hours ago, it restarted, based on the uptime it reports. For the last 2 full days, it was up 9 of 48 hours, or 19% of the time. The first sighting by Rust Server Score was on 25 October 2026.
Does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak, it held 98,632 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,586 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 on?
The server [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 wipe its map?
The estimate for [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10's next wipe comes from biweekly: 14 days after its last wipe. It is due to wipe next on Friday 30 October at 21:13 UTC. 11 days 3 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
Player numbers
Where does [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 sit among Rust servers?
Over the last seven days, [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 has #15,409 for player hours, in the top 69% of all ranked servers and #205 in South America.
Is [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 a busy server?
It has been 40 hours since [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 was last seen, and it is offline right now. Over the past seven days, the average player count was 0.
Tags
How should you read the tags on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10?
gmrust (Game mode): Survival in the standard Rust style; mp487 (Max players): The server holds 487 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; SA (South America): In the server browser it appears under South America are the tags [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10?
The same operator most likely runs [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 and the 84 other servers we track that also publish a eyhe.org hostname.
Which lists and filters on Rust Server Score show [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10?
Rust Server Score lists that include [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10?
You will find no gather rate in the name of [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10?
The game generates the procedural map on [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10 at size 4,000 with seed 15565093. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [LATAM] WeWert Server VANILLA | Biweekly | WIPE 15/10?
Enter client.connect 167.61.0.180:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp487,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp487
Max playersThe server holds 487 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
SA
South AmericaIn the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (D); population is the one to work on (F).